What 1.23 changes
Version published on October 14, 2026. 60 cards really change; 8 others only get reworded texts. The tier shown is our card ranking before and after the patch, with the same model.
Changed cards

Herald of Ashes
DB+82 placesChangedAbilitiesDragon's Breath
BeforeChoice Deal 30 Fire damage Deal 10 Nature damage Deal 10 Nature damage ---------- or ---------- Fire bonus (+5) Nature bonus (+5)
AfterDeal 30 Fire damage Deal 10 Nature damage Deal 10 Nature damage Fire bonus (+5) Nature bonus (+5)

Horned Dune Wyrm
DB+73 placesReplacedAbilitiesGrain of Sand ← Scorching Bite
BeforeDeal 15 Fire damage Deal 15 Earth damage Critical of all the caster's cards (+7%)
AfterDeal 10 Earth damage [Freeze] on critical hit Echo (50%)
NewAbilitiesTerra Healing
AfterHeal [15 to 25] Earth
ReplacedTalentEternalized ← Erosion
BeforeStart the game with the "Erosion" passive
AfterThe card is immune to Eternity effects

The Inventor
DB+59 placesChangedAbilitiesRainbow
BeforeDeal 10 damage in a random element
AfterDeal 15 damage in a random element
ChangedTalentSoul Vitality
BeforeWhenever a card on the field dies, this card's HP and max HP increase by (+300)
AfterWhenever a card on the field dies, this card's HP and max HP increase by (+200)

Dragon of the Infernal City
CB+37 places- HP
550750
ChangedAbilitiesDraconic Duality
BeforeChoice Deal [10 to 40] Fire damage ---------- or ---------- Deal [10 to 40] Shadow damage
AfterChoice Deal [15 to 40] Fire damage ---------- or ---------- Deal [15 to 40] Shadow damage
- HP

Shado, Abyssal Scourge
BA+30 placesChangedAbilitiesTenebr'heal
BeforeDeal 40 Shadow damage Shadow bonus (+1) Vampirism
AfterDeal 40 Shadow damage Shadow bonus (+3) Vampirism

Lums
DC+28 placesChangedAbilitiesSilver Wind
BeforeChoice Deal 10 Light and 10 Shadow damage ---------- or ---------- Light bonus (+3) & Shadow bonus (+3)
AfterDeal 10 Light and 10 Shadow damage Light bonus (+3) & Shadow bonus (+3)

Frost & Glacier
CB+26 places- HP
500800
- HP

Cloudy Rodent
CB+21 placesChangedAbilitiesLightning
BeforeDeal 30 Light damage + 50% of the caster's missing HP
AfterDeal 25 Light damage + 0 bonus damage based on the caster's missing HP
ReplacedStarting ToxAoE ← Berserk
BeforeAll your cards' damage and heals are increased by 12%
AfterAttacks and heals adjacent targets for 20% of the damage dealt

Medusine Thorn
AS+14 placesNewAbilitiesMolt
AfterChoice [Limited Use 1/1] Water bonus (+7) ---------- or ---------- Fire bonus (+7)
ReplacedTalentInscribed ← Aquatic Field
BeforeWater bonus (+7).
AfterThe card is immune to Vanish effects
ReplacedTalentLength ← Blazing Field
BeforeFire bonus (+7).
AfterAt the start of your first turn, a random enemy card receives "Eternity"

Amber
BB+10 places- HP
750900
- HP

Blaze
BB+10 places- HP
750900
- HP

Mythic Horned One
BB+10 places- Spamtons
58
- Spamtons

Pyro
AA+9 places- Spamtons
46
- Spamtons

Mouse of the Wheat
DC+8 places- HP
500600
ChangedAbilitiesOutbreak
BeforeHeal 125 Earth Earth bonus (+2)
AfterHeal 125 Earth Earth bonus (+3)
- HP

Nocturnal Watcher
AA+7 placesChangedAbilitiesTenebr'heal
BeforeDeal 40 Shadow damage Shadow bonus (+1) Vampirism
AfterDeal 40 Shadow damage Shadow bonus (+3) Vampirism

King of the Blazing Flames
CC+5 placesNewStarting ToxMimicry
AfterEach time the opponent generates one or more elements, you generate 1 of the same type.

Sovereign of the Ether Falls
AA+4 placesChangedAbilitiesGlacial Laser
BeforeDeal 10 Water damage
AfterDeal [10 to 15] Water damage

Paguroniyx
AA+4 placesChangedTalentSoul Vitality
BeforeWhenever a card on the field dies, this card's HP and max HP increase by (+300)
AfterWhenever a card on the field dies, this card's HP and max HP increase by (+200)

Sovereign of Flames
AA+2 placesChangedAbilitiesRoaring Ember
BeforeDeal 10 Fire damage Fire resistance (+3)
AfterDeal 10 Fire damage Lowers the opponent's Fire resistance by (3%)

Apprentice Evoker
CB+2 placesChangedTalentSoul Vitality
BeforeWhenever a card on the field dies, this card's HP and max HP increase by (+300)
AfterWhenever a card on the field dies, this card's HP and max HP increase by (+200)

Toad of the Stars
BB+1 places- HP
9001,000
ChangedTalentSoul Vitality
BeforeWhenever a card on the field dies, this card's HP and max HP increase by (+300)
AfterWhenever a card on the field dies, this card's HP and max HP increase by (+200)
- HP

Birth of Aldrin
DD+1 places- HP
7001,000
- HP

Léo
CC- Resistances Fire
0%5% - Resistances Water
0%5% - Resistances Earth
0%5% - Resistances Nature
0%5% - Resistances Shadow
-38%-25% - Resistances Light
0%5%
- Resistances Fire

- Spamtons
68
- Spamtons

Zayd
DD- HP
600800
- HP

ChangedTalentCavalry
BeforeIncreases the max HP of all other allied cards by (+150)
AfterIncreases the max HP of all other allied cards by (+100)

ChangedTalentSoul Vitality
BeforeWhenever a card on the field dies, this card's HP and max HP increase by (+300)
AfterWhenever a card on the field dies, this card's HP and max HP increase by (+200)

Commando Gerz
SS-1 placesChangedTalentSoul Vitality
BeforeWhenever a card on the field dies, this card's HP and max HP increase by (+300)
AfterWhenever a card on the field dies, this card's HP and max HP increase by (+200)

Leviathan of the Skies
AA-1 placesChangedTalentSoul Vitality
BeforeWhenever a card on the field dies, this card's HP and max HP increase by (+300)
AfterWhenever a card on the field dies, this card's HP and max HP increase by (+200)

Aidan
CC-1 placesChangedAbilitiesPay-torch
Before[Cost 10 Fire] Deal 30 damage in a random element
After[Cost 10 Fire] Deal 40 damage in a random element

Serpentine Heraldess
DD-1 placesChangedAbilitiesEternal Constriction
BeforeDeal 30 Earth damage Random X8
AfterDeal 35 Earth damage Random X6

Nebular Aristocrat
DD-1 places- Resistances Fire
-20%-5% - Resistances Water
-20%-5% - Resistances Earth
-20%-5% - Resistances Nature
-20%-5% - Resistances Shadow
-20%-5% - Resistances Light
-20%-5%
- Resistances Fire

Gabriel
SA-2 placesChangedTalentSoul Vitality
BeforeWhenever a card on the field dies, this card's HP and max HP increase by (+300)
AfterWhenever a card on the field dies, this card's HP and max HP increase by (+200)

Ephial
CC-2 placesChangedAbilitiesAstral Tackle
BeforeDeal 20 Light damage Deal 20 Shadow damage Deal 20 Nature damage
AfterDeal 20 Light damage Deal 20 Shadow damage Deal 20 Nature damage Increases the HP and max HP of all allied cards by (+75)
ChangedTalentCavalry
BeforeIncreases the max HP of all other allied cards by (+150)
AfterIncreases the max HP of all other allied cards by (+100)

Logidrake, the Ignatius
DD-2 places- Spamtons
56
- Spamtons

Floral Giraffe
DD-2 placesChangedTalentCavalry
BeforeIncreases the max HP of all other allied cards by (+150)
AfterIncreases the max HP of all other allied cards by (+100)

The Wild Carrier
DD-2 placesChangedTalentCavalry
BeforeIncreases the max HP of all other allied cards by (+150)
AfterIncreases the max HP of all other allied cards by (+100)

Golden Boar
AA-3 placesChangedTalentSoul Vitality
BeforeWhenever a card on the field dies, this card's HP and max HP increase by (+300)
AfterWhenever a card on the field dies, this card's HP and max HP increase by (+200)

Ignea
AA-3 placesChangedAbilitiesIncandescence
BeforeDeal 120 Fire damage Random Fire bonus (+2)
AfterDeal 140 Fire damage Random Fire bonus (+2)

Prankster Whale
BB-3 placesChangedTalentCavalry
BeforeIncreases the max HP of all other allied cards by (+150)
AfterIncreases the max HP of all other allied cards by (+100)

Raffteru
DD-3 placesChangedAbilitiesRandom Rumble
BeforeDeal 70 Earth damage Critical (+20%) on all allied cards
AfterDeal 70 Earth damage Critical (+15%) on all allied cards

Feathered Rabbit
DD-4 placesChangedTalentSoul Vitality
BeforeWhenever a card on the field dies, this card's HP and max HP increase by (+300)
AfterWhenever a card on the field dies, this card's HP and max HP increase by (+200)

Astry
BB-5 placesChangedAbilitiesMisunderstood Genius
BeforeBonus (+35) in a random element
AfterBonus (+40) in a random element

Ameru
BC-5 placesNewStarting ToxGraveyard
AfterIncreases all your elemental bonuses by (+3) when a card dies
ChangedTalentCavalry
BeforeIncreases the max HP of all other allied cards by (+150)
AfterIncreases the max HP of all other allied cards by (+100)

Verdelune
CC-5 places- HP
9001,000
ChangedAbilitiesMulti-Foliage
BeforeDeal 5 Nature damage Random Deal 15 Nature damage Deal 25 Nature damage Deal 35 Nature damage
AfterDeal 10 Nature damage Random Deal 20 Nature damage Deal 30 Nature damage Deal 40 Nature damage
ChangedAbilitiesTruce
BeforeHeal 60 Nature Resistance to all elements (+10)
AfterHeal 60 Nature Resistance to all elements (+10)
- HP

Nature Spirit
CC-6 placesChangedTalentCavalry
BeforeIncreases the max HP of all other allied cards by (+150)
AfterIncreases the max HP of all other allied cards by (+100)

Fire Spirit
CD-7 placesChangedTalentCavalry
BeforeIncreases the max HP of all other allied cards by (+150)
AfterIncreases the max HP of all other allied cards by (+100)

Earth Spirit
CC-8 placesChangedTalentCavalry
BeforeIncreases the max HP of all other allied cards by (+150)
AfterIncreases the max HP of all other allied cards by (+100)

Light Spirit
CD-9 placesChangedTalentCavalry
BeforeIncreases the max HP of all other allied cards by (+150)
AfterIncreases the max HP of all other allied cards by (+100)

Water Spirit
CD-9 placesChangedTalentCavalry
BeforeIncreases the max HP of all other allied cards by (+150)
AfterIncreases the max HP of all other allied cards by (+100)

Shadow Spirit
CD-9 placesChangedTalentCavalry
BeforeIncreases the max HP of all other allied cards by (+150)
AfterIncreases the max HP of all other allied cards by (+100)

Apprentice of Death
BB-12 places- Resistances Earth
17%7% - Resistances Nature
18%7% - Resistances Shadow
17%7%
- Resistances Earth

Nakyel
BC-12 placesChangedTalentSoul Vitality
BeforeWhenever a card on the field dies, this card's HP and max HP increase by (+300)
AfterWhenever a card on the field dies, this card's HP and max HP increase by (+200)

Fire King
BB-15 placesChangedAbilitiesBlade-F
BeforeDeal [40 to 60] Fire damage
AfterDeal [30 to 50] Fire damage

Water King
BB-15 placesChangedAbilitiesBlade-E
BeforeDeal [40 to 60] Water damage
AfterDeal [30 to 50] Water damage

Nature King
BB-15 placesChangedAbilitiesBlade-N
BeforeDeal [40 to 60] Nature damage
AfterDeal [30 to 50] Nature damage

Earth King
BB-15 placesChangedAbilitiesBlade-T
BeforeDeal [40 to 60] Earth damage
AfterDeal [30 to 50] Earth damage

Shadow King
BB-15 placesChangedAbilitiesBlade-O
BeforeDeal [40 to 60] Shadow damage
AfterDeal [30 to 50] Shadow damage

Light King
BB-15 placesChangedAbilitiesBlade-L
BeforeDeal [40 to 60] Light damage
AfterDeal [30 to 50] Light damage

Pyrokinetic Sorceress
AC-62 placesRemovedAbilitiesSolid Veil
BeforeResistance to all elements (+3)
NewStarting ToxHeart Resistance
AfterAt the start of each of your turns, this card increases the resistances of all allied cards (+3).
Unchanged, yet they move tier
The card ranking is relative: when other cards change, some move without being touched.
Decks that benefit
- Commando Gerz + AleeraCS+39.1 pts
- Commando Gerz + Cloudy RodentDC+25.9 pts
- Sky Dragon + AidanDC+25.3 pts
- Aleera + PaguroniyxCS+24.8 pts
- Aleera + Prankster WhaleBS+21.3 pts
Decks that suffer
- Pyro + ScorchBC-14.5 pts
- Canine Specter + Rob the AdventurerBC-13.3 pts
- Sovereign of Flames + Wibs the BlazingBC-9.3 pts
- Spirit of the Fauna + Thorn of LoveCC-9.1 pts
- The Companion of Spirits + Water KingCD-9 pts
Changed cards

Sky Dragon
DA+102 placesReplacedAbilitiesCall of the Forest ← Tornado Breath
BeforeDeal 40 Nature damage
AfterDeal 30 Nature damage to all enemy cards Nature bonus (+4)

Floral Zombie
BS+59 places- HP
1,000850
- HP

Apprentice of Death
CB+43 placesChangedAbilitiesNocturnal Burn
BeforeDeal 15 Fire and 15 Shadow damage to all enemy cards
AfterDeal 25 Fire and 25 Shadow damage to all enemy cards

Cloudy Rodent
DC+36 places- HP
750650
ReplacedAbilitiesLightning ← Cloud Gnawer
BeforeDeal 30 Light damage Light bonus (+1)
AfterDeal 30 Light damage + 50% of the caster's missing HP
- HP

Pyrokinetic Sorceress
BA+18 placesChangedAbilitiesEnchanted Flame
BeforeDeal 25 Fire damage Apply Eternity on critical hit Deal 25 Light damage Apply Eternity on critical hit Lowers the opponent's Fire and Light resistance by (10%)
AfterDeal 25 Fire damage Apply Eternity on critical hit Deal 25 Light damage Apply Eternity on critical hit Lowers the opponent's Fire and Light resistance by (10%)

The Inventor
DD+2 placesChangedAbilitiesMateria
BeforeBonus [-8 to +10] in every element
AfterBonus [-5 to +8] in every element

ChangedAbilitiesScorching Bite
BeforeDeal 15 Fire damage Deal 15 Earth damage Critical of all the caster's cards (+5%)
AfterDeal 15 Fire damage Deal 15 Earth damage Critical of all the caster's cards (+7%)

ChangedAbilitiesScorching Bite
BeforeDeal 15 Fire damage Deal 15 Earth damage Critical of all the caster's cards (+5%)
AfterDeal 15 Fire damage Deal 15 Earth damage Critical of all the caster's cards (+7%)

ReplacedStarting ToxGraveyard ← Reset
BeforeWhen you kill an ENEMY card with one of your attacks, that attack remains available
AfterIncreases all your elemental bonuses by (+5) when a card dies

Weaver of Words
BB-2 places- Spamtons
32
- Spamtons

Dragon of the Infernal City
CC-4 placesChangedStarting ToxFreeze
BeforeWhen this card deals damage or heals, it freezes the target: it cannot act until the end of the opponent's next turn. Further damage, healing, or a new Tox shatters the ice and deals 40 damage.
AfterWhen this card deals damage or heals, it freezes the target: it cannot act until the end of the opponent's next turn. Further damage, healing, or a new Tox shatters the ice and deals 60 damage.

Frost & Glacier
BC-5 placesChangedStarting ToxFreeze
BeforeWhen this card deals damage or heals, it freezes the target: it cannot act until the end of the opponent's next turn. Further damage, healing, or a new Tox shatters the ice and deals 40 damage.
AfterWhen this card deals damage or heals, it freezes the target: it cannot act until the end of the opponent's next turn. Further damage, healing, or a new Tox shatters the ice and deals 60 damage.

Feathered Rabbit
CD-18 places- HP
1,000850
- HP

Murmurs of Black Coral
AB-20 places- HP
500400 - Spamtons
72
ChangedAbilitiesWhisper
BeforeHeal 10 Water Base healing increases by 5
AfterHeal 10 Water Base healing increases by 3
- HP

Ashtarae Lycaria
AB-32 places- HP
1,000700 - Spamtons
84
- HP
Unchanged, yet they move tier
The card ranking is relative: when other cards change, some move without being touched.
Decks that benefit
- Floral Zombie + Sovereign of the Ether FallsDB+61.5 pts
- Gabriel + Sky DragonDC+53.7 pts
- Spirit of the Fauna + Thorn of LoveDC+41.5 pts
- Sky Dragon + Thorn of LoveDC+41 pts
- Sky Dragon + AidanDD+31.7 pts
Decks that suffer
- Aleera + PaguroniyxBC-5 pts
- Commando Gerz + AleeraCC-2.4 pts
Changed cards

Ashtarae Lycaria
BA+29 placesChangedAbilitiesMelody No. 1
BeforeDeal [10 to 20] Shadow damage Critical (+2%) on all allied cards
AfterDeal [15 to 25] Shadow damage Critical (+2%) on all allied cards
ChangedAbilitiesMelody No. 2
BeforeHeal [10 to 20] Shadow Accuracy (+2%) on all allied cards
AfterHeal [15 to 25] Shadow Accuracy (+2%) on all allied cards

The Inventor
DD+18 placesChangedAbilitiesMateria
BeforeBonus [-10 to +10] in a random element
AfterBonus [-8 to +10] in every element

Léo
CC+15 places- HP
600800
- HP

Verdelune
CC+14 places- HP
700900
ChangedAbilitiesTruce
BeforeHeal 30 Nature Resistance to all elements (+10)
AfterHeal 60 Nature Resistance to all elements (+10)
- HP

Mistress of Tints
BB+13 places- HP
500600 - Resistances Fire
10%20% - Resistances Water
10%20% - Resistances Earth
10%20% - Resistances Nature
10%20% - Resistances Shadow
10%20% - Resistances Light
10%20%
- HP

Prankster Whale
CB+12 places- HP
9001,000
- HP

Green Guardian
AA+10 places- HP
600800
- HP

Floral Zombie
CB+10 places- HP
8001,000
- HP

Godlur
DD+9 places- HP
7001,000
- HP

Aidan
CC+7 places- HP
600750
- HP

Nocturnal Watcher
AA+5 places- HP
700800
- HP

Fire King
BB+5 placesNewStarting ToxPunching Bag
AfterIncreases the element of the caster's card by +1 each time it is attacked
ReplacedTalentEvolution ← Heart of Steel
BeforeIncoming attacks increase your elemental resistances by (+1).
AfterIf possible, this card's original passives change rarity based on its HP: the lower its HP, the rarer they are. Thresholds at 75%, 50% and 25% HP.

Water King
BB+5 placesNewStarting ToxPunching Bag
AfterIncreases the element of the caster's card by +1 each time it is attacked
ReplacedTalentEvolution ← Heart of Steel
BeforeIncoming attacks increase your elemental resistances by (+1).
AfterIf possible, this card's original passives change rarity based on its HP: the lower its HP, the rarer they are. Thresholds at 75%, 50% and 25% HP.

Nature King
BB+5 placesNewStarting ToxPunching Bag
AfterIncreases the element of the caster's card by +1 each time it is attacked
ReplacedTalentEvolution ← Heart of Steel
BeforeIncoming attacks increase your elemental resistances by (+1).
AfterIf possible, this card's original passives change rarity based on its HP: the lower its HP, the rarer they are. Thresholds at 75%, 50% and 25% HP.

Earth King
BB+5 placesNewStarting ToxPunching Bag
AfterIncreases the element of the caster's card by +1 each time it is attacked
ReplacedTalentEvolution ← Heart of Steel
BeforeIncoming attacks increase your elemental resistances by (+1).
AfterIf possible, this card's original passives change rarity based on its HP: the lower its HP, the rarer they are. Thresholds at 75%, 50% and 25% HP.

Shadow King
BB+5 placesNewStarting ToxPunching Bag
AfterIncreases the element of the caster's card by +1 each time it is attacked
ReplacedTalentEvolution ← Heart of Steel
BeforeIncoming attacks increase your elemental resistances by (+1).
AfterIf possible, this card's original passives change rarity based on its HP: the lower its HP, the rarer they are. Thresholds at 75%, 50% and 25% HP.

Light King
BB+5 placesNewStarting ToxPunching Bag
AfterIncreases the element of the caster's card by +1 each time it is attacked
ReplacedTalentEvolution ← Heart of Steel
BeforeIncoming attacks increase your elemental resistances by (+1).
AfterIf possible, this card's original passives change rarity based on its HP: the lower its HP, the rarer they are. Thresholds at 75%, 50% and 25% HP.

Snow Warrior
BB+5 places- HP
500600
- HP

Gabriel
AS+3 places- HP
9001,000
- HP

Master Amphibian
AA+1 places- HP
650700
- HP

Squall, Emissary of Nightmares
BB+1 places- HP
8001,000
- HP

- HP
850900
- HP

ChangedAbilitiesCall of the Forest
BeforeDeal 30 Nature damage to all enemy cards Nature bonus (+2)
AfterDeal 30 Nature damage to all enemy cards Nature bonus (+4)
ChangedAbilitiesSolar heal
BeforeHeal 50 Light Stun
AfterHeal 60 Light [Freeze]

- HP
600700
ChangedAbilitiesDarkaqua
BeforeDeal 20 Water damage Deal 20 Shadow damage Stun
AfterChoice Deal 20 Water damage [Freeze] ---------- or ---------- Deal 20 Shadow damage Apply Eternity
- HP

Frost & Glacier
BB-1 placesReplacedStarting ToxFreeze ← Stun
BeforeStuns the opponent. A stunned target cannot use abilities
AfterWhen this card deals damage or heals, it freezes the target: it cannot act until the end of the opponent's next turn. Further damage, healing, or a new Tox shatters the ice and deals 40 damage.

Hibernatus
CC-1 places- HP
700750
- HP

Dragon of the Infernal City
CC-1 placesReplacedStarting ToxFreeze ← Stun
BeforeStuns the opponent. A stunned target cannot use abilities
AfterWhen this card deals damage or heals, it freezes the target: it cannot act until the end of the opponent's next turn. Further damage, healing, or a new Tox shatters the ice and deals 40 damage.

Ignea
SA-2 places- HP
700750
- HP

Pyrokinetic Sorceress
BB-3 places- HP
700800
ChangedAbilitiesEnchanted Flame
BeforeDeal 25 Fire damage Deal 25 Light damage Fire resistance (-10) & Light resistance (-10) Stun
AfterDeal 25 Fire damage Apply Eternity on critical hit Deal 25 Light damage Apply Eternity on critical hit Lowers the opponent's Fire and Light resistance by (10%)
- HP

Herald of Ashes
DD-8 placesChangedAbilitiesDragon's Breath
BeforeChoice Deal 15 Fire damage Deal 15 Nature damage Stun ---------- or ---------- Fire bonus (+5) Nature bonus (+5)
AfterChoice Deal 30 Fire damage Deal 10 Nature damage Deal 10 Nature damage ---------- or ---------- Fire bonus (+5) Nature bonus (+5)
Unchanged, yet they move tier
The card ranking is relative: when other cards change, some move without being touched.
Decks that benefit
- Mistress of Tints + Blue-Stone-EaterDD+12.3 pts
- Mistress of Tints + Apprentice of DeathDD+11.4 pts
- Apprentice of Death + ScorchDC+9.7 pts
- Pyro + YotaruBA+6.4 pts
- Radiant Shinobi + ZaydCC+6 pts
Decks that suffer
- Commando Gerz + AleeraBC-6.7 pts
New passives
- FreezeWhen this card deals damage or heals, it freezes the target: it cannot act until the end of the opponent's next turn. Further damage, healing, or a new Tox shatters the ice and deals 40 damage.