Inflamed Toxin
1 turnDeal [1 to 35] Water damage Heal [1 to 35] Fire
Illustration by Nenaosu
Medusine Thorn, a common Shadow card, is tier S in all three ranks (2nd of 127 at Celeste · Legend). Recommended talent: Weaken. Best partners: Scorch and Aleera. It appears in 20 ranked decks.
Percentile ranks across the card pool: 100 represents the top of the ranking for that metric.
Deal [1 to 35] Water damage Heal [1 to 35] Fire
Choice [Limited Use 1/1] Water bonus (+7) ---------- or ---------- Fire bonus (+7)
Elemental bonuses are doubled for this card's damage and heals
The card tier is measured with the talent that suits it best; the recommended talent is the one that adds the most to a deck.
The card is immune to Vanish effects
At the start of your first turn, a random enemy card receives "Eternity"
Reduces the elemental resistances of all enemy cards by (-1%) per turn
20 ranked decks play this card, from best to worst.
























Now that the world seems to have regained its elemental balance, nature and its adaptation to the environment can be observed as never before. On the northern coasts of Hadeïr, you can see flaming jellyfish flying all the way to the center of the Blazing Sea. Their hot body allows their ascent before falling slowly back into the water. Underwater, they store up heat to begin their weekly cycle again. The Ignited Lizards, imported from Emeldarion, and the Medusine Thorns create a grand nighttime spectacle that is a source of national pride and the theme of many festivals.
The cards that work best with it in our simulations.