Medusine Thorn + Aleera

Medusine Thorn + Aleera (with Apprentice of Death and The Inventor) is part of the SPAM 1.23 tier list at Bronze · Silver; with these talents it is tier B at Celeste · Legend, S at Gold · Crystal and S at Bronze · Silver. Midrange deck in Shadow and Fire, estimated elimination in 7.4 turns; first Tox to aim for: Berserk on turn 2.

AccessibleMidrangeShadowFire
BTier78.2% · Relative indexv1.23

By rank, with these talentsCeleste · LegendBGold · CrystalSBronze · SilverS

Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.

Aleera, Nightmare-Eater

Shadow · Common

  1. Word-ChewabilityDeck core
  2. Replace : Punching BagT2
    to buy
  3. Replace : ShadowheartT8
    to buy

Apprentice of Death

Fire · Rare

  1. Nocturnal BurnabilityDeck core
  2. Replace : GraveyardT4
    to buy
  3. toxDeck core

The Inventor

Fire · Common

  1. MateriaabilityDeck core
  2. RainbowabilityDeck core
  3. toxDeck core

Medusine Thorn

Shadow · Common

  1. Inflamed ToxinabilityDeck core
  2. MoltabilityDeck core
  3. toxDeck core

Tox priorities

The advised buying order, opening by opening, and the slot for each Tox. Draws stay random and high rarities come late. “Deck core” lines are only replaced by the same Tox in a better rarity.

4 shop openings274 Spamtons generated+24.6% Plan potential

Shop openings

At each opening: the odds of each rarity given the deck’s Luck on that turn, the Spamtons generated so far, and the advised purchase. One purchase per opening.

CommonRareEpicLegendary

  1. T2Luck 2 · 55 SpamtonsBerserk
  2. T4Luck 4 · 164 SpamtonsGraveyard
  3. T6Luck 6 · 217 Spamtonsskip
  4. T8Luck 8 · 274 SpamtonsShadowheart
T2

Berserk

Aleera, Nightmare-Eater · Common

Replace : Punching Bag

+8.5%
T4

Graveyard

Apprentice of Death · Rare

Replace : Graveyard

+7.1%
T8

Shadowheart

Aleera, Nightmare-Eater · Epic

Replace : Shadowheart

+8.9%

Expected value of a random purchase, before → after this plan: +6.3% → +0%

Avoid for this deck

AoE · Bomba · Shield · Brutal · Lucky · Erosion · Smoke · Inversion · Shapeshifter · Multiplier · Optimisation · Taunt · Reset · Revenge · Punching Bag · Ancient Healing · Spamland · Temporality · Tenacity · Avenger

Theoretical score13,285
Estimated elimination7.4 turns
Effective HP4,799
Healing356
Spamtons / turn26

Opponent profiles

Score averaged over nine theoretical opponents, as no real meta can be observed: neutral, fragile, tank and six decks resisting one element, each played first and second. Score gap against the neutral profile, the one used for the displayed gameplan.

Play orderFirst -0.6% · 8.2 turnsSecond +0.6% · 8 turns

Strengths

  • 2 cards generate bonuses.
  • Eliminates the opponent in 7.4 turns.
  • 356 healing over the game.

Weak spots

  • Struggles against a deck resisting Shadow: elimination in 9.6 turns.
  • Struggles against a deck resisting Fire: elimination in 8.1 turns.

How the game goes

  1. Turn 2: first bonuses (The Inventor).
  2. Turn 4: first big hit, Word-Chew (Aleera, Nightmare-Eater).
  3. Turn 8: opponent eliminated.

Model ranking

0% = average random deck. 100% = best deck found. This score is not a win rate.

Understanding the scores

Talents

F/W-Shield

Aleera, Nightmare-Eater

Fire resistance (+25%) Water resistance (+25%)

Recommended

Hardening

Apprentice of Death

Increases this card’s elemental resistances by (+15%).

Recommended

Soul Vitality

The Inventor

Whenever a card on the field dies, this card's HP and max HP increase by (+200)

Recommended

Weaken

Medusine Thorn

Reduces the elemental resistances of all enemy cards by (-1%) per turn

Recommended
Adapt in the workshop

How it wins

Generation

The Inventor (+8 everywhere); Medusine Thorn (+7 Fire). First bonuses on turn 2.

Damage

Nocturnal Burn (Apprentice of Death): 50% of the damage; Word-Chew (Aleera, Nightmare-Eater): 31% of the damage. 2,920 useful damage, opponent eliminated in 7.4 turns.

Survival

356 healing over the game, mostly from Medusine Thorn. 4,799 effective HP at the start.

The gameplanTheoretical analysis

Turn by turn, what the engine plays with this deck. The first two turns are unfolded.

01Turn 139 damage
Medusine Thorn
Inflamed ToxinMedusine Thorn
17 damage+18
The Inventor
RainbowThe Inventor
22 damage
02Turn 2292 damage
The Inventor
MateriaThe Inventor
All +2
Aleera, Nightmare-Eater
Word-ChewAleera, Nightmare-Eater
241 damage
Medusine Thorn
Inflamed ToxinMedusine Thorn
21 damage+24
The Inventor
RainbowThe Inventor
30 damage
See the rest of the planCollapse the plan+8 turns
03Turn 3385 damage
Medusine Thorn
MoltMedusine Thorn
Fire +7
Apprentice of Death
Nocturnal BurnApprentice of Death
327 damage
Medusine Thorn
Inflamed ToxinMedusine Thorn
22 damage+49
The Inventor
RainbowThe Inventor
36 damage
04Turn 4801 damage
The Inventor
MateriaThe Inventor
All +2
Aleera, Nightmare-Eater
Word-ChewAleera, Nightmare-Eater
729 damage
Medusine Thorn
Inflamed ToxinMedusine Thorn
28 damage+55
The Inventor
RainbowThe Inventor
44 damage
05Turn 5548 damage
Apprentice of Death
Nocturnal BurnApprentice of Death
452 damage
Medusine Thorn
Inflamed ToxinMedusine Thorn
38 damage+65
The Inventor
RainbowThe Inventor
58 damage
06Turn 6556 damage
The Inventor
MateriaThe Inventor
All +2
Apprentice of Death
Nocturnal BurnApprentice of Death
421 damage
Medusine Thorn
Inflamed ToxinMedusine Thorn
55 damage+82
The Inventor
RainbowThe Inventor
80 damage
07Turn 7151 damage
Medusine Thorn
Inflamed ToxinMedusine Thorn
56 damage+82
The Inventor
RainbowThe Inventor
95 damage
08Turn 8345 damage
The Inventor
MateriaThe Inventor
All +2
Apprentice of Death
Nocturnal BurnApprentice of Death
345 damage
09Turn 9Simulation complete.

Simulation complete.

10Turn 10Simulation complete.

Simulation complete.