Master Amphibian + Scorch

Master Amphibian + Scorch (with Medusine Thorn and Frost & Glacier) is part of the SPAM 1.23 tier list at Bronze · Silver; with these talents it is tier D at Celeste · Legend, D at Gold · Crystal and C at Bronze · Silver. Midrange deck across 3 elements, estimated elimination in 11.3 turns; first Tox to aim for: Poison on turn 2.

Advanced collectionMidrangeWaterFire
DTier36.7% · Relative indexv1.23

By rank, with these talentsCeleste · LegendDGold · CrystalDBronze · SilverC

Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.

Medusine Thorn

Shadow · Common

  1. Inflamed ToxinabilityDeck core
  2. MoltabilityDeck core
  3. toxDeck core

Frost & Glacier

Water · Legendary

  1. Muddy WaterabilityDeck core
  2. toxDeck core
  3. Replace : ErosionT8
    to buy

Scorch, the Ignited Lizards

Water · Rare

  1. FlameflowabilityDeck core
  2. toxReplaceable
  3. Free slotT4
    to buy

Master Amphibian

Earth · Common

  1. Miasmas of WisdomabilityDeck core
  2. Replace : ErosionT6
    to buy
  3. Free slotT2
    to buy

Tox priorities

The advised buying order, opening by opening, and the slot for each Tox. Draws stay random and high rarities come late. “Deck core” lines are only replaced by the same Tox in a better rarity.

5 shop openings370 Spamtons generated+94.2% Plan potential

Shop openings

At each opening: the odds of each rarity given the deck’s Luck on that turn, the Spamtons generated so far, and the advised purchase. One purchase per opening.

CommonRareEpicLegendary

  1. T2Luck 2 · 53 SpamtonsPoison
  2. T4Luck 4 · 160 SpamtonsGraveyard
  3. T6Luck 6 · 264 SpamtonsMultiplier
  4. T8Luck 8 · 315 SpamtonsBerserk
  5. T10Luck 10 · 370 Spamtonsskip
T2

Poison

Master Amphibian · Common

+24%
T4

Graveyard

Scorch, the Ignited Lizards · Rare

+32.9%
T6

Multiplier

Master Amphibian · Rare

Replace : Erosion

+15.8%
T8

Berserk

Frost & Glacier · Epic

Replace : Erosion

+21.6%

Expected value of a random purchase, before → after this plan: +9.8% → +0%

Avoid for this deck

Shadowheart · Lightheart · Natureheart · Erosion · Inversion · Shapeshifter · Optimisation · Revenge · Temporality

Theoretical score8,504
Estimated elimination11.3 turns
Effective HP3,535
Healing831
Spamtons / turn25

Opponent profiles

Score averaged over nine theoretical opponents, as no real meta can be observed: neutral, fragile, tank and six decks resisting one element, each played first and second. Score gap against the neutral profile, the one used for the displayed gameplan.

Play orderFirst +6.5% · 11.5 turnsSecond -6.5% · 13.2 turns

Strengths

  • 2 cards generate bonuses.
  • 831 healing over the game.
  • Has control effects.

Weak spots

  • Struggles against a deck resisting Water: elimination in 14.8 turns.
  • Slow: doesn’t eliminate the opponent within 10 turns.

How the game goes

  1. Turn 1: first bonuses (Scorch, the Ignited Lizards).
  2. Turn 2: first big hit, Miasmas of Wisdom (Master Amphibian).
  3. Turn 6: damage peak (455).
  4. No elimination within 10 turns.

Model ranking

0% = average random deck. 100% = best deck found. This score is not a win rate.

Understanding the scores

Talents

Weaken

Medusine Thorn

Reduces the elemental resistances of all enemy cards by (-1%) per turn

Recommended

Ultimate Reset

Frost & Glacier

This card returns to 100% of its max HP if its attack defeats an enemy card.

Recommended

New Life

Scorch, the Ignited Lizards

Starts the game with either the Phoenix or Graveyard passive, chosen at random.

Recommended

Hardening

Master Amphibian

Increases this card’s elemental resistances by (+15%).

Recommended
Adapt in the workshop

How it wins

Generation

Scorch, the Ignited Lizards (+15 Fire, +15 Water, +15 Earth); Medusine Thorn (+7 Water). First bonuses on turn 1.

Damage

Miasmas of Wisdom (Master Amphibian): 44% of the damage; Inflamed Toxin (Medusine Thorn): 29% of the damage. 2,593 useful damage, no elimination within 10 turns (estimated around turn 11).

Survival

831 healing over the game, mostly from Medusine Thorn. 3,535 effective HP at the start.

The gameplanTheoretical analysis

Turn by turn, what the engine plays with this deck. The first two turns are unfolded.

01Turn 1107 damage
Scorch, the Ignited Lizards
FlameflowScorch, the Ignited Lizards
Fire +3 · Water +3 · Earth +3
Master Amphibian
Miasmas of WisdomMaster Amphibian
80 damage
Medusine Thorn
Inflamed ToxinMedusine Thorn
27 damage+29
02Turn 2217 damage
Scorch, the Ignited Lizards
FlameflowScorch, the Ignited Lizards
Fire +3 · Water +3 · Earth +3
Master Amphibian
Miasmas of WisdomMaster Amphibian
98 damage
Frost & Glacier
Muddy WaterFrost & Glacier
82 damage
Medusine Thorn
Inflamed ToxinMedusine Thorn
37 damage+40
See the rest of the planCollapse the plan+8 turns
03Turn 3214 damage
Medusine Thorn
MoltMedusine Thorn
Water +7
Scorch, the Ignited Lizards
FlameflowScorch, the Ignited Lizards
Fire +3 · Water +3 · Earth +3
Master Amphibian
Miasmas of WisdomMaster Amphibian
142 damage
Medusine Thorn
Inflamed ToxinMedusine Thorn
72 damage+51
04Turn 4398 damage
Scorch, the Ignited Lizards
FlameflowScorch, the Ignited Lizards
Fire +3 · Water +3 · Earth +3
Master Amphibian
Miasmas of WisdomMaster Amphibian
162 damage
Frost & Glacier
Muddy WaterFrost & Glacier
153 damage
Medusine Thorn
Inflamed ToxinMedusine Thorn
83 damage+62
05Turn 5276 damage
Scorch, the Ignited Lizards
FlameflowScorch, the Ignited Lizards
Fire +3 · Water +3 · Earth +3
Master Amphibian
Miasmas of WisdomMaster Amphibian
182 damage
Medusine Thorn
Inflamed ToxinMedusine Thorn
94 damage+73
06Turn 6455 damage
Master Amphibian
Miasmas of WisdomMaster Amphibian
187 damage
Frost & Glacier
Muddy WaterFrost & Glacier
173 damage
Medusine Thorn
Inflamed ToxinMedusine Thorn
95 damage+73
07Turn 7236 damage
Master Amphibian
Miasmas of WisdomMaster Amphibian
140 damage
Medusine Thorn
Inflamed ToxinMedusine Thorn
96 damage+73
08Turn 8369 damage
Frost & Glacier
Muddy WaterFrost & Glacier
176 damage
Master Amphibian
Miasmas of WisdomMaster Amphibian
96 damage
Medusine Thorn
Inflamed ToxinMedusine Thorn
97 damage+73
09Turn 9194 damage
Medusine Thorn
Inflamed ToxinMedusine Thorn
98 damage+73
Master Amphibian
Miasmas of WisdomMaster Amphibian
96 damage
10Turn 10327 damage
Frost & Glacier
Muddy WaterFrost & Glacier
180 damage
Medusine Thorn
Inflamed ToxinMedusine Thorn
99 damage+73
Master Amphibian
Miasmas of WisdomMaster Amphibian
48 damage