Medusine Thorn + Leviathan of the Skies

Medusine Thorn + Leviathan of the Skies (with Frost & Glacier and Water King) is part of the SPAM 1.23 tier list at Bronze · Silver; with these talents it is tier D at Celeste · Legend, D at Gold · Crystal and C at Bronze · Silver. Midrange deck in Water, estimated elimination in 11 turns; first Tox to aim for: Waterheart on turn 2.

Advanced collectionMidrangeWater
DTier43.9% · Relative indexv1.23

By rank, with these talentsCeleste · LegendDGold · CrystalDBronze · SilverC

Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.

Medusine Thorn

Shadow · Common

  1. Inflamed ToxinabilityDeck core
  2. MoltabilityDeck core
  3. toxDeck core

Leviathan of the Skies

Water · Legendary

  1. CrushwaveabilityDeck core
  2. Replace : Ultimate ReliefT2
    to buy
  3. Replace : WaterheartT4
    to buy

Frost & Glacier

Water · Legendary

  1. Muddy WaterabilityDeck core
  2. toxDeck core
  3. toxDeck core

Water King

Water · Epic

  1. Blade-EabilityDeck core
  2. Watery ChoiceabilityDeck core
  3. toxDeck core

Tox priorities

The advised buying order, opening by opening, and the slot for each Tox. Draws stay random and high rarities come late. “Deck core” lines are only replaced by the same Tox in a better rarity.

5 shop openings345 Spamtons generated+27.4% Plan potential

Shop openings

At each opening: the odds of each rarity given the deck’s Luck on that turn, the Spamtons generated so far, and the advised purchase. One purchase per opening.

CommonRareEpicLegendary

  1. T2Luck 2 · 61 SpamtonsWaterheart
  2. T4Luck 4 · 126 SpamtonsWaterheart
  3. T6Luck 6 · 195 Spamtonsskip
  4. T8Luck 8 · 268 Spamtonsskip
  5. T10Luck 10 · 345 Spamtonsskip
T2

Waterheart

Leviathan of the Skies · Common

Replace : Ultimate Relief (ability)

+14.8%
T4

Waterheart

Leviathan of the Skies · Rare

Replace : Waterheart

+12.6%

Expected value of a random purchase, before → after this plan: +5.1% → +0%

Avoid for this deck

Bomba · Shield · Brutal · Lucky · Shadowheart · Lightheart · Natureheart · Earthheart · Vanish · Eternity · Smoke · Freeze · Inversion · Shapeshifter · Multiplier · Optimisation · Phoenix · Taunt · Reset · Revenge · Spamland · Temporality · Tenacity

Theoretical score9,333
Estimated elimination11 turns
Effective HP4,889
Healing281
Spamtons / turn29

Opponent profiles

Score averaged over nine theoretical opponents, as no real meta can be observed: neutral, fragile, tank and six decks resisting one element, each played first and second. Score gap against the neutral profile, the one used for the displayed gameplan.

Play orderFirst +1.4% · 12.2 turnsSecond -1.4% · 12.7 turns

Strengths

  • 2 cards generate bonuses.
  • 281 healing over the game.
  • Has control effects.

Weak spots

  • Struggles against a deck resisting Water: elimination in 15.6 turns.
  • Slow: doesn’t eliminate the opponent within 10 turns.

How the game goes

  1. Turn 3: first bonuses (Medusine Thorn).
  2. Turn 3: first big hit, Crushwave (Leviathan of the Skies).
  3. Turn 6: damage peak (662).
  4. No elimination within 10 turns.

Model ranking

0% = average random deck. 100% = best deck found. This score is not a win rate.

Understanding the scores

Talents

Weaken

Medusine Thorn

Reduces the elemental resistances of all enemy cards by (-1%) per turn

Recommended

Soul Vitality

Leviathan of the Skies

Whenever a card on the field dies, this card's HP and max HP increase by (+200)

Recommended

Ultimate Reset

Frost & Glacier

This card returns to 100% of its max HP if its attack defeats an enemy card.

Recommended

Focus

Water King

At the start of each turn, this card has a 25% chance to gain Taunt.

Recommended
Adapt in the workshop

How it wins

Generation

Medusine Thorn (+7 Water); Water King (+22 Water). First bonuses on turn 3.

Damage

Inflamed Toxin (Medusine Thorn): 33% of the damage; Muddy Water (Frost & Glacier): 31% of the damage. 2,664 useful damage, no elimination within 10 turns (estimated around turn 11).

Survival

281 healing over the game, mostly from Leviathan of the Skies and Medusine Thorn. 4,889 effective HP at the start.

The gameplanTheoretical analysis

Turn by turn, what the engine plays with this deck. The first two turns are unfolded.

01Turn 121 damage
Medusine Thorn
Inflamed ToxinMedusine Thorn
21 damage+18
02Turn 296 damage
Frost & Glacier
Muddy WaterFrost & Glacier
69 damage
Medusine Thorn
Inflamed ToxinMedusine Thorn
27 damage+18
See the rest of the planCollapse the plan+8 turns
03Turn 3344 damage
Medusine Thorn
MoltMedusine Thorn
Water +7
Leviathan of the Skies
CrushwaveLeviathan of the Skies
206 damage
Water King
Blade-EWater King
82 damage
Medusine Thorn
Inflamed ToxinMedusine Thorn
56 damage+18
04Turn 4183 damage
Frost & Glacier
Muddy WaterFrost & Glacier
120 damage
Medusine Thorn
Inflamed ToxinMedusine Thorn
63 damage+18
05Turn 5105 damage
Water King
Watery ChoiceWater King
Water +11
Medusine Thorn
Inflamed ToxinMedusine Thorn
105 damage+18
06Turn 6662 damage
Leviathan of the Skies
Ultimate ReliefLeviathan of the Skies
+600
Leviathan of the Skies
CrushwaveLeviathan of the Skies
212 damage
Frost & Glacier
Muddy WaterFrost & Glacier
196 damage
Water King
Blade-EWater King
143 damage
Medusine Thorn
Inflamed ToxinMedusine Thorn
111 damage+18
07Turn 7118 damage
Medusine Thorn
Inflamed ToxinMedusine Thorn
118 damage+18
08Turn 8342 damage
Frost & Glacier
Muddy WaterFrost & Glacier
218 damage
Medusine Thorn
Inflamed ToxinMedusine Thorn
124 damage+18
09Turn 9516 damage
Leviathan of the Skies
CrushwaveLeviathan of the Skies
219 damage
Water King
Blade-EWater King
166 damage
Medusine Thorn
Inflamed ToxinMedusine Thorn
131 damage+18
10Turn 10475 damage
Water King
Watery ChoiceWater King
Water +11
Frost & Glacier
Muddy WaterFrost & Glacier
298 damage
Medusine Thorn
Inflamed ToxinMedusine Thorn
177 damage+18