Spirit of the Fauna
Spirit of the Fauna
4Call of the Forest
3Solar heal
800/800
8

Spirit of the Fauna

SNature · Common · Standard

800HP8Spamtons / turn

Three unlockable talents · one active
  1. Talent 1Length

    At the start of your first turn, a random enemy card receives "Eternity"

  2. Talent 2Immunity-8

    Applies the "Immunity" passive on turn 8

Three ability slots
  1. Call of the Forestability · Cooldown 4

    Deal 30 Nature damage to all enemy cards Nature bonus (+4)

    4
  2. Solar healability · Cooldown 3

    Heal 60 Light [Freeze]

    3
  3. Free slotOpen to a shop Tox

Illustration byEmbers

Full card details

Illustration by Embers

NatureCommon#122

Spirit of the Fauna

Spirit of the Fauna, a common Nature card, is tier S in all three ranks (3rd of 127 at Celeste · Legend). Recommended talent: Erosion. Best partners: Thorn of Love and Nocturnal Watcher. It appears in 4 ranked decks.

AttackControl
800Health points
8Spamtons / turn
#3Rank / 127
SGold · Crystal · #3
SBronze · Silver · #2
Attack77
Generation47
Defense72
Support76
Control86
Economy50

Percentile ranks across the card pool: 100 represents the top of the ranking for that metric.

My cards

Abilities

Call of the Forest

4 turns

Deal 30 Nature damage to all enemy cards Nature bonus (+4)

Accuracy 100%Critical 1%

Solar heal

3 turns

Heal 60 Light [Freeze]

Accuracy 100%Critical 1%

Talents

The card tier is measured with the talent that suits it best; the recommended talent is the one that adds the most to a deck.

Length

At the start of your first turn, a random enemy card receives "Eternity"

Δ -12.8 · Theoretical score

Immunity-8

Card tier

Applies the "Immunity" passive on turn 8

Δ 50.4 · Theoretical score

Its best decks

4 ranked decks play this card, from best to worst.

All decks

Resistances

10%Fire
10%Water
10%Earth
10%Nature
35%Shadow
10%Light
Eternal · Vaeloria

Lore

After the single continent shattered, the environment struggled to regain its balance because elemactive activity remained far too intense after the divine wars. The Eternal, wrongly nicknamed Spirit of the Fauna, took on a role of regulation. It sees to the needs of the living species on the Surface. Meeting it is exceedingly rare, unless you're its target. Be careful not to disturb it in its work. It knows how to punish poachers without the slightest mercy, through its powerful abilities.

Best partners

The cards that work best with it in our simulations.