Floral Zombie + Flesh-Melding Chimera

Floral Zombie + Flesh-Melding Chimera (with Spirit of the Fauna and Aidan) is part of the SPAM 1.23 tier list at Gold · Crystal; with these talents it is tier D at Celeste · Legend, D at Gold · Crystal and C at Bronze · Silver. Elemental ramp deck across 3 elements, estimated elimination in 9.5 turns; first Tox to aim for: Natureheart on turn 2.

AccessibleElemental rampNatureWater
DTier34.2% · Relative indexv1.23

By rank, with these talentsCeleste · LegendDGold · CrystalDBronze · SilverC

Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.

Spirit of the Fauna

Nature · Common

  1. Call of the ForestabilityDeck core
  2. Solar healabilityDeck core
  3. Free slotT2
    to buy

Floral Zombie

Nature · Common

  1. Aquatic CurseabilityDeck core
  2. Replace : WaterheartT10
    to buy
  3. Replace : NatureheartT8
    to buy

Aidan

Fire · Common

  1. LucksterabilityDeck core
  2. Replace : Pay-torchT6
    to buy
  3. Replace : VanishT4
    to buy

Flesh-Melding Chimera

Water · Rare

  1. Arctic GallopabilityDeck core
  2. toxReplaceable
  3. toxDeck core

Tox priorities

The advised buying order, opening by opening, and the slot for each Tox. Draws stay random and high rarities come late. “Deck core” lines are only replaced by the same Tox in a better rarity.

5 shop openings391 Spamtons generated+68.1% Plan potential

Shop openings

At each opening: the odds of each rarity given the deck’s Luck on that turn, the Spamtons generated so far, and the advised purchase. One purchase per opening.

CommonRareEpicLegendary

  1. T2Luck 2 · 65 SpamtonsNatureheart
  2. T4Luck 4 · 134 SpamtonsReflection
  3. T6Luck 6 · 207 SpamtonsAncient Healing
  4. T8Luck 8 · 326 SpamtonsNatureheart
  5. T10Luck 10 · 391 SpamtonsWaterheart
T2

Natureheart

Spirit of the Fauna · Common

+17.2%
T4

Reflection

Aidan · Rare

Replace : Vanish

+5.2%
T6

Ancient Healing

Aidan · Rare

Replace : Pay-torch (ability)

+7.6%
T8

Natureheart

Floral Zombie · Epic

Replace : Natureheart

+32.7%
T10

Waterheart

Floral Zombie · Epic

Replace : Waterheart

+5.4%

Expected value of a random purchase, before → after this plan: +13.7% → +0%

Avoid for this deck

Bomba · Shadowheart · Fireheart · Earthheart · Erosion · Shapeshifter · Optimisation · Taunt · Reset · Revenge · Temporality · Tenacity

Theoretical score8,225
Estimated elimination9.5 turns
Effective HP3,211
Healing1,163
Spamtons / turn31

Opponent profiles

Score averaged over nine theoretical opponents, as no real meta can be observed: neutral, fragile, tank and six decks resisting one element, each played first and second. Score gap against the neutral profile, the one used for the displayed gameplan.

Play orderFirst +8.1% · 11.2 turnsSecond -8.1% · 12.8 turns

Strengths

  • 2 cards generate bonuses.
  • Eliminates the opponent in 9.5 turns.
  • 1,163 healing over the game.

Weak spots

  • Struggles against a deck resisting Nature: elimination in 14.5 turns.
  • Struggles against a deck resisting Water: elimination in 12.8 turns.

How the game goes

  1. Turn 1: first bonuses (Aidan).
  2. Turn 8: first big hit, Aquatic Curse (Floral Zombie).
  3. Turn 10: opponent eliminated.

Model ranking

0% = average random deck. 100% = best deck found. This score is not a win rate.

Understanding the scores

Talents

Erosion

Spirit of the Fauna

Start the game with the "Erosion" passive

Recommended

Revaluation

Floral Zombie

Increases this card’s Spamton generation by (+5).

Recommended

Focus

Aidan

At the start of each turn, this card has a 25% chance to gain Taunt.

Recommended

Critical

Flesh-Melding Chimera

Critical bonus (+10%).

Recommended
Adapt in the workshop

How it wins

Generation

Aidan (+70 random); Spirit of the Fauna (+8 Nature). First bonuses on turn 1.

Damage

Aquatic Curse (Floral Zombie): 36% of the damage; Arctic Gallop (Flesh-Melding Chimera): 35% of the damage. 2,920 useful damage, opponent eliminated in 9.5 turns.

Survival

1,163 healing over the game, mostly from Flesh-Melding Chimera and Spirit of the Fauna. 3,211 effective HP at the start.

The gameplanTheoretical analysis

Turn by turn, what the engine plays with this deck. The first two turns are unfolded.

01Turn 10 damage
Aidan
LucksterAidan
random +10
02Turn 2132 damage
Aidan
LucksterAidan
random +10
Flesh-Melding Chimera
Arctic GallopFlesh-Melding Chimera
132 damage+99
See the rest of the planCollapse the plan+8 turns
03Turn 30 damage
Spirit of the Fauna
Solar healSpirit of the Fauna
+85
Aidan
LucksterAidan
random +10
04Turn 4505 damage
Aidan
LucksterAidan
random +10
Spirit of the Fauna
Call of the ForestSpirit of the Fauna
311 damageNature +4
Flesh-Melding Chimera
Arctic GallopFlesh-Melding Chimera
194 damage+146
05Turn 50 damage
Aidan
LucksterAidan
random +10
06Turn 6239 damage
Spirit of the Fauna
Solar healSpirit of the Fauna
+120
Aidan
LucksterAidan
random +10
Flesh-Melding Chimera
Arctic GallopFlesh-Melding Chimera
239 damage+179
07Turn 795 damage
Aidan
LucksterAidan
random +10
Aidan
Pay-torchAidan
95 damage
08Turn 81,887 damage
Floral Zombie
Aquatic CurseFloral Zombie
1,119 damage
Spirit of the Fauna
Call of the ForestSpirit of the Fauna
480 damageNature +4
Flesh-Melding Chimera
Arctic GallopFlesh-Melding Chimera
288 damage+216
09Turn 90 damage
Spirit of the Fauna
Solar healSpirit of the Fauna
+145
10Turn 10230 damage
Flesh-Melding Chimera
Arctic GallopFlesh-Melding Chimera
230 damage+172