Spirit of the Fauna + Thorn of Love

Spirit of the Fauna + Thorn of Love (with Sky Dragon and Floral Zombie) is in the SPAM 1.23 tier list at Celeste · Legend, tier C (35th of 40) and keeps that tier in all three ranks with these talents. Elemental ramp deck in Nature and Light, estimated elimination in 8.4 turns; first Tox to aim for: Punching Bag on turn 2.

AccessibleElemental rampNatureLight
CTier53.8% · Relative indexv1.23

By rank, with these talentsCeleste · LegendCGold · CrystalCBronze · SilverC

Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.

Spirit of the Fauna

Nature · Common

  1. Call of the ForestabilityDeck core
  2. Solar healabilityDeck core
  3. Free slotT2
    to buy

Thorn of Love

Earth · Common

  1. WisdomabilityDeck core
  2. toxDeck core
  3. Free slotT4
    to buy

Sky Dragon

Light · Common

  1. Dazzling BreathabilityDeck core
  2. Call of the ForestabilityDeck core
  3. toxDeck core

Floral Zombie

Nature · Common

  1. Aquatic CurseabilityDeck core
  2. Replace : WaterheartT8
    to buy
  3. Replace : NatureheartT6
    to buy

Tox priorities

The advised buying order, opening by opening, and the slot for each Tox. Draws stay random and high rarities come late. “Deck core” lines are only replaced by the same Tox in a better rarity.

4 shop openings316 Spamtons generated+30.8% Plan potential

Shop openings

At each opening: the odds of each rarity given the deck’s Luck on that turn, the Spamtons generated so far, and the advised purchase. One purchase per opening.

CommonRareEpicLegendary

  1. T2Luck 2 · 61 SpamtonsPunching Bag
  2. T4Luck 4 · 176 SpamtonsPhoenix
  3. T6Luck 6 · 229 SpamtonsNatureheart
  4. T8Luck 8 · 286 SpamtonsWaterheart
T2

Punching Bag

Spirit of the Fauna · Common

+5.9%
T4

Phoenix

Thorn of Love · Rare

+16.1%
T6

Natureheart

Floral Zombie · Rare

Replace : Natureheart

+5.3%
T8

Waterheart

Floral Zombie · Epic

Replace : Waterheart

+3.6%

Expected value of a random purchase, before → after this plan: +1.8% → +0%

Avoid for this deck

AoE · Bomba · Shadowheart · Fireheart · Earthheart · Erosion · Inversion · Shapeshifter · Optimisation · Taunt · Revenge

Theoretical score10,474
Estimated elimination8.4 turns
Effective HP3,081
Healing1,062
Spamtons / turn29

Opponent profiles

Score averaged over nine theoretical opponents, as no real meta can be observed: neutral, fragile, tank and six decks resisting one element, each played first and second. Score gap against the neutral profile, the one used for the displayed gameplan.

Play orderFirst +2.8% · 9.3 turnsSecond -2.8% · 9.9 turns

Strengths

  • 3 cards generate bonuses.
  • Eliminates the opponent in 8.4 turns.
  • 1,062 healing over the game.

Weak spots

  • Struggles against a deck resisting Nature: elimination in 11.7 turns.
  • Struggles against a deck resisting Water: elimination in 9.6 turns.

How the game goes

  1. Turn 1: first bonuses (Thorn of Love).
  2. Turn 5: first big hit, Call of the Forest (Sky Dragon).
  3. Turn 8: damage peak (1,171).
  4. Turn 9: opponent eliminated.

Model ranking

0% = average random deck. 100% = best deck found. This score is not a win rate.

Understanding the scores

Talents

Erosion

Spirit of the Fauna

Start the game with the "Erosion" passive

Recommended

Weaken

Thorn of Love

Reduces the elemental resistances of all enemy cards by (-1%) per turn

Recommended

Ultimate Reset

Sky Dragon

This card returns to 100% of its max HP if its attack defeats an enemy card.

Recommended

Transition

Floral Zombie

When this card is permanently killed, it comes back to life with the "Random Metamorph" passive.

Recommended
Adapt in the workshop

How it wins

Generation

Thorn of Love (+8 Earth, +8 Nature, +8 Light); Spirit of the Fauna (+8 Nature); Sky Dragon (+12 Nature). First bonuses on turn 1.

Damage

Call of the Forest (Sky Dragon): 39% of the damage; Aquatic Curse (Floral Zombie): 28% of the damage. 2,920 useful damage, opponent eliminated in 8.4 turns.

Survival

1,062 healing over the game, mostly from Spirit of the Fauna. 3,081 effective HP at the start.

The gameplanTheoretical analysis

Turn by turn, what the engine plays with this deck. The first two turns are unfolded.

01Turn 10 damage
Thorn of Love
WisdomThorn of Love
Earth +2 · Nature +2 · Light +2
02Turn 20 damage
Thorn of Love
WisdomThorn of Love
Earth +2 · Nature +2 · Light +2
See the rest of the planCollapse the plan+8 turns
03Turn 30 damage
Spirit of the Fauna
Solar healSpirit of the Fauna
+85
Thorn of Love
WisdomThorn of Love
Earth +2 · Nature +2 · Light +2
04Turn 4745 damage
Thorn of Love
WisdomThorn of Love
Earth +2 · Nature +2 · Light +2
Spirit of the Fauna
Call of the ForestSpirit of the Fauna
329 damageNature +4
Sky Dragon
Call of the ForestSky Dragon
347 damageNature +4
Sky Dragon
Dazzling BreathSky Dragon
69 damage
05Turn 5478 damage
Sky Dragon
Call of the ForestSky Dragon
408 damageNature +4
Sky Dragon
Dazzling BreathSky Dragon
70 damage
06Turn 60 damage
Spirit of the Fauna
Solar healSpirit of the Fauna
+109
07Turn 7Abilities on cooldown.

Abilities on cooldown.

08Turn 81,171 damage
Floral Zombie
Aquatic CurseFloral Zombie
754 damage
Spirit of the Fauna
Call of the ForestSpirit of the Fauna
417 damageNature +4
09Turn 9285 damage
Spirit of the Fauna
Solar healSpirit of the Fauna
+109
Sky Dragon
Call of the ForestSky Dragon
285 damageNature +4
10Turn 10Simulation complete.

Simulation complete.