Rob the Adventurer
Rob the Adventurer
1Adventure
Shadowheart
Earthheart
500/500
9

Rob the Adventurer

DEarth · Common · Standard

500HP9Spamtons / turn

Three unlockable talents · one active
  1. Talent 1Inscribed

    The card is immune to Vanish effects

  2. Talent 3Evolution

    If possible, this card's original passives change rarity based on its HP: the lower its HP, the rarer they are. Thresholds at 75%, 50% and 25% HP.

Three ability slots
  1. Adventureability · Cooldown 1

    Base damage and healing increase by 1 Accuracy and Critical (+4%)

    1
  2. Shadowhearttox · Common

    Shadow bonus (+1) per turn

  3. Earthhearttox · Common

    Earth bonus (+1) per turn

Illustration byNao

Full card details

Illustration by Nao

EarthCommon#176

Rob the Adventurer

Rob the Adventurer, a common Earth card, is tier D in all three ranks (113th of 127 at Celeste · Legend). Recommended talent: Doomed Hour. Best partners: Master Amphibian and Canine Specter. It appears in 21 ranked decks.

Generation
500Health points
9Spamtons / turn
#113Rank / 127
DGold · Crystal · #113
DBronze · Silver · #111
Attack0
Generation81
Defense4
Support83
Control0
Economy58

Percentile ranks across the card pool: 100 represents the top of the ranking for that metric.

My cards

Abilities

Adventure

1 turn

Base damage and healing increase by 1 Accuracy and Critical (+4%)

Accuracy 100%Critical 0%

Starting Tox

Shadowheart

Common

Shadow bonus (+1) per turn

Earthheart

Common

Earth bonus (+1) per turn

Talents

The card tier is measured with the talent that suits it best; the recommended talent is the one that adds the most to a deck.

Inscribed

The card is immune to Vanish effects

Δ 14 · Theoretical score

Evolution

Card tier

If possible, this card's original passives change rarity based on its HP: the lower its HP, the rarer they are. Thresholds at 75%, 50% and 25% HP.

Δ 59.8 · Theoretical score

Its best decks

21 ranked decks play this card, from best to worst.

All decks
The other decks (15)
  1. CApprentice of Death + Nebular Aristocratwith Rob the Adventurer · PaguroniyxAccessible · 67.2%
  2. CCanine Specter + Rob the Adventurerwith Nebular Aristocrat · Commando GerzAccessible · 57.7%
  3. CMaster Amphibian + Rob the Adventurerwith Aidan · ScorchAccessible · 53.2%
  4. DMaster Amphibian + Rob the Adventurerwith Commando Gerz · Mistress of TintsIntermediate · 47.9%
  5. DMaster Amphibian + Rob the Adventurerwith Aidan · Mistress of TintsAccessible · 45.7%
  6. DMaster Amphibian + Rob the Adventurerwith Aidan · Earth KingIntermediate · 45%
  7. DMaster Amphibian + Rob the Adventurerwith Zayd · ScorchAdvanced collection · 44.7%
  8. DMaster Amphibian + Rob the Adventurerwith Scorch · Mouse of the WheatIntermediate · 44.7%
  9. DCommando Gerz + Verdant Fruit Cruncherwith Rob the Adventurer · Earth KingIntermediate · 43.9%
  10. DEarth King + Blue-Stone-Eaterwith Rob the Adventurer · AidanAdvanced collection · 36.1%
  11. DThorn of Love + Rob the Adventurerwith Master Amphibian · Blue-Stone-EaterIntermediate · 34.8%
  12. DEarth King + Blue-Stone-Eaterwith Mouse of the Wheat · Rob the AdventurerAdvanced collection · 32.8%
  13. DVerdant Fruit Cruncher + Blue-Stone-Eaterwith Rob the Adventurer · Earth SpiritIntermediate · 32.3%
  14. DRadiant Shinobi + Thorn of Lovewith Zayd · Rob the AdventurerAdvanced collection · 28.9%
  15. DBlue-Stone-Eater + Scorchwith Regent of the Abysses · Rob the AdventurerAdvanced collection · 22.8%

Resistances

5%Fire
5%Water
5%Earth
5%Nature
5%Shadow
5%Light
Tokscyth · Lumethia

Lore

Not all Tokscyth are just alchemists. Some care more about the thrill of adventure. They contribute a great deal to their kin's research: their knowledge of plants, ores and mushrooms helped create TOX — a substance with random effects that are not always without consequences. The adventurers of this species are small, fearless daredevils from Hadeïr, braving mountains and seas in search of the very best for their creations.

Best partners

The cards that work best with it in our simulations.