Offensive Aim
2 turnsDeal 15 Shadow damage Eternity on critical hit
Illustration by Embers
Wandering Feline, a common Shadow card, is tier C in all three ranks (74th of 127 at Celeste · Legend). Recommended talent: Roulette. Best partners: Rob the Adventurer and Codex of Ancient Woes. No ranked deck plays it.
Percentile ranks across the card pool: 100 represents the top of the ranking for that metric.
Deal 15 Shadow damage Eternity on critical hit
Deal 5 Nature damage Nature bonus (+1) Caster's accuracy and critical (+2%)
This card increases its max HP by 15 per turn
At the start of the game, gain (+25) Spamton.
All of this card's abilities gain Echo (10%).
If possible, this card's original passives change rarity based on its HP: the lower its HP, the rarer they are. Thresholds at 75%, 50% and 25% HP.
Abondance, the economic capital of Emeldarion, is as rich in natural resources as it is in culture. The full diversity of its population can be seen there. Yet choosing to live in this divided city is no easy matter. Often poorly informed, residents find themselves in need of help. Several companies control the area, and the most prosperous hold seats on the city’s ruling council. Clans such as the Wandering Feline form in the hope of gaining influence. This one welcomes Anthropomorphs, gives them guidance, and provides them with housing.
The cards that work best with it in our simulations.