Start from what you own
In My collection, tick your cards and the talents you have unlocked: the site looks for the best decks you can actually play, and each one opens in the workshop with its analysis. Collection still thin? The tier list’s “Accessible” list only keeps decks of commons, with one rare at most. Then pick a key card and build around it. A good tier doesn’t mean four cards work well together.
One role per card
Ask what each card contributes to the others: compatible generation, damage, healing, control, or economy. Two cards can share a role, but a slot with no clear contribution is a good replacement candidate. Check talents too: on a card page, the talent behind its tier isn’t always the one that adds the most to a team, and the page then tells “Card tier” and “Recommended” apart.
Change one card at a time
Save a reference composition in the workshop. Change one card or talent, run the analysis again, then compare score, tempo, and healing. Try the suggested replacements in real games: the score comes from theoretical opponents, not actual matches.













