Floral Zombie + Mistress of Tints

Floral Zombie + Mistress of Tints (with Sky Dragon and Nature Spirit) is the 29th deck with an accessible collection in the SPAM 1.23 tier list at Celeste · Legend (tier D); with these talents it is C at Bronze · Silver and C at Gold · Crystal. Midrange deck in Nature and Water, estimated elimination in 7.8 turns; first Tox to aim for: Graveyard on turn 2.

AccessibleMidrangeNatureWater
DTier42.3% · Relative indexv1.23

By rank, with these talentsCeleste · LegendDGold · CrystalCBronze · SilverC

Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.

Sky Dragon

Light · Common

  1. Dazzling BreathabilityDeck core
  2. Call of the ForestabilityDeck core
  3. toxDeck core

Mistress of Tints

Earth · Rare

  1. Elemental ChaosabilityDeck core
  2. MultiboostabilityDeck core
  3. Free slotT2
    to buy

Nature Spirit

Nature · Common

  1. Breeze WhisperabilityDeck core
  2. WindmillabilityDeck core
  3. Free slotT4
    to buy

Floral Zombie

Nature · Common

  1. Aquatic CurseabilityDeck core
  2. toxReplaceable
  3. Replace : NatureheartT8
    to buy

Tox priorities

The advised buying order, opening by opening, and the slot for each Tox. Draws stay random and high rarities come late. “Deck core” lines are only replaced by the same Tox in a better rarity.

4 shop openings350 Spamtons generated+48.9% Plan potential

Shop openings

At each opening: the odds of each rarity given the deck’s Luck on that turn, the Spamtons generated so far, and the advised purchase. One purchase per opening.

CommonRareEpicLegendary

  1. T2Luck 2 · 69 SpamtonsGraveyard
  2. T4Luck 4 · 192 SpamtonsBerserk
  3. T6Luck 6 · 249 Spamtonsskip
  4. T8Luck 8 · 350 SpamtonsNatureheart
T2

Graveyard

Mistress of Tints · Common

+19.9%
T4

Berserk

Nature Spirit · Rare

+9.9%
T8

Natureheart

Floral Zombie · Epic

Replace : Natureheart

+19.1%

Expected value of a random purchase, before → after this plan: +0.6% → +0%

Avoid for this deck

Bomba · Brutal · Shadowheart · Fireheart · Earthheart · Erosion · Shapeshifter · Multiplier · Optimisation · Poison · Temporality · Tenacity

Theoretical score9,153
Estimated elimination7.8 turns
Effective HP3,303
Healing414
Spamtons / turn33

Opponent profiles

Score averaged over nine theoretical opponents, as no real meta can be observed: neutral, fragile, tank and six decks resisting one element, each played first and second. Score gap against the neutral profile, the one used for the displayed gameplan.

Play orderFirst +6.4% · 10.3 turnsSecond -6.4% · 11.5 turns

Strengths

  • 3 cards generate bonuses.
  • Eliminates the opponent in 7.8 turns.
  • 414 healing over the game.

Weak spots

  • Struggles against a deck resisting Nature: elimination in 14.2 turns.
  • Struggles against a deck resisting Light: elimination in 10.8 turns.

How the game goes

  1. Turn 1: first bonuses (Nature Spirit).
  2. Turn 8: first big hit, Aquatic Curse (Floral Zombie).
  3. Turn 8: opponent eliminated.

Model ranking

0% = average random deck. 100% = best deck found. This score is not a win rate.

Understanding the scores

Talents

Ultimate Reset

Sky Dragon

This card returns to 100% of its max HP if its attack defeats an enemy card.

Recommended

Multi Start

Mistress of Tints

Gain (+3) in each element.

Recommended

Cavalry

Nature Spirit

Increases the max HP of all other allied cards by (+100)

Recommended

Transition

Floral Zombie

When this card is permanently killed, it comes back to life with the "Random Metamorph" passive.

Recommended
Adapt in the workshop

How it wins

Generation

Nature Spirit (+8 Nature); Mistress of Tints (+6 everywhere); Sky Dragon (+16 Nature). First bonuses on turn 1.

Damage

Call of the Forest (Sky Dragon): 49% of the damage; Aquatic Curse (Floral Zombie): 29% of the damage. 2,920 useful damage, opponent eliminated in 7.8 turns.

Survival

414 healing over the game. 3,303 effective HP at the start.

The gameplanTheoretical analysis

Turn by turn, what the engine plays with this deck. The first two turns are unfolded.

01Turn 115 damage
Nature Spirit
WindmillNature Spirit
Nature +1
Nature Spirit
Breeze WhisperNature Spirit
15 damageNature +1
02Turn 217 damage
Nature Spirit
WindmillNature Spirit
Nature +1
Nature Spirit
Breeze WhisperNature Spirit
17 damageNature +1
See the rest of the planCollapse the plan+8 turns
03Turn 3207 damage
Mistress of Tints
MultiboostMistress of Tints
All +3
Nature Spirit
WindmillNature Spirit
Nature +1
Mistress of Tints
Elemental ChaosMistress of Tints
184 damage
Nature Spirit
Breeze WhisperNature Spirit
23 damageNature +1
04Turn 4431 damage
Nature Spirit
WindmillNature Spirit
Nature +1
Sky Dragon
Call of the ForestSky Dragon
343 damageNature +4
Sky Dragon
Dazzling BreathSky Dragon
59 damage
Nature Spirit
Breeze WhisperNature Spirit
29 damageNature +1
05Turn 5467 damage
Sky Dragon
Call of the ForestSky Dragon
408 damageNature +4
Sky Dragon
Dazzling BreathSky Dragon
59 damage
06Turn 6243 damage
Mistress of Tints
MultiboostMistress of Tints
All +3
Mistress of Tints
Elemental ChaosMistress of Tints
243 damage
07Turn 7452 damage
Sky Dragon
Call of the ForestSky Dragon
382 damageNature +4
Sky Dragon
Dazzling BreathSky Dragon
70 damage
08Turn 81,342 damage
Floral Zombie
Aquatic CurseFloral Zombie
921 damage
Sky Dragon
Call of the ForestSky Dragon
421 damageNature +4
09Turn 9Simulation complete.

Simulation complete.

10Turn 10Simulation complete.

Simulation complete.