Wibs the Blazing + Apprentice of Death

Wibs the Blazing + Apprentice of Death (with The Inventor and Snow Warrior) is part of the SPAM 1.23 tier list at Bronze · Silver; with these talents it is tier D at Celeste · Legend, C at Gold · Crystal and C at Bronze · Silver. Midrange deck in Fire and Shadow, estimated elimination in 9.1 turns; first Tox to aim for: Graveyard on turn 2.

AccessibleMidrangeFireShadow
DTier46% · Relative indexv1.23

By rank, with these talentsCeleste · LegendDGold · CrystalCBronze · SilverC

Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.

Wibs the Blazing

Fire · Common

  1. Lava-flowabilityDeck core
  2. toxReplaceable
  3. toxDeck core

Apprentice of Death

Fire · Rare

  1. Nocturnal BurnabilityDeck core
  2. Replace : GraveyardT4
    to buy
  3. toxDeck core

The Inventor

Fire · Common

  1. MateriaabilityDeck core
  2. RainbowabilityDeck core
  3. toxDeck core

Snow Warrior

Earth · Common

  1. EarthcleaveabilityDeck core
  2. MultiboostabilityDeck core
  3. Free slotT2
    to buy

Tox priorities

The advised buying order, opening by opening, and the slot for each Tox. Draws stay random and high rarities come late. “Deck core” lines are only replaced by the same Tox in a better rarity.

5 shop openings378 Spamtons generated+26.9% Plan potential

Shop openings

At each opening: the odds of each rarity given the deck’s Luck on that turn, the Spamtons generated so far, and the advised purchase. One purchase per opening.

CommonRareEpicLegendary

  1. T2Luck 2 · 49 SpamtonsGraveyard
  2. T4Luck 4 · 152 SpamtonsGraveyard
  3. T6Luck 6 · 199 Spamtonsskip
  4. T8Luck 8 · 293 Spamtonsskip
  5. T10Luck 10 · 378 Spamtonsskip
T2

Graveyard

Snow Warrior · Common

+19.1%
T4

Graveyard

Apprentice of Death · Rare

Replace : Graveyard

+7.8%

Expected value of a random purchase, before → after this plan: +2.6% → +0%

Avoid for this deck

Bomba · Brutal · Heart Resistance · Vitalheart · Erosion · Eternity · Freeze · Shapeshifter · Mimicry · Multiplier · Mystery · Optimisation · Poison · Taunt · Reset · Revenge · Punching Bag · Ancient Healing · Temporality · Avenger

Theoretical score9,576
Estimated elimination9.1 turns
Effective HP4,929
Healing0
Spamtons / turn23

Opponent profiles

Score averaged over nine theoretical opponents, as no real meta can be observed: neutral, fragile, tank and six decks resisting one element, each played first and second. Score gap against the neutral profile, the one used for the displayed gameplan.

Play orderFirst -3.9% · 11.3 turnsSecond +3.9% · 10.6 turns

Strengths

  • 2 cards generate bonuses.
  • Eliminates the opponent in 9.1 turns.
  • Has control effects.

Weak spots

  • Struggles against a deck resisting Fire: elimination in 11.9 turns.
  • Struggles against a deck resisting Shadow: elimination in 11.7 turns.
  • No healing.

How the game goes

  1. Turn 2: first bonuses (The Inventor).
  2. Turn 3: first big hit, Nocturnal Burn (Apprentice of Death).
  3. Turn 8: damage peak (657).
  4. Turn 10: opponent eliminated.

Model ranking

0% = average random deck. 100% = best deck found. This score is not a win rate.

Understanding the scores

Talents

F/E-Shield

Wibs the Blazing

Fire resistance (+25%) Earth resistance (+25%)

Recommended

Doomed Hour

Apprentice of Death

Applies Eternity to all enemy cards when this card is killed.

Recommended

Soul Vitality

The Inventor

Whenever a card on the field dies, this card's HP and max HP increase by (+200)

Recommended

Brutal

Snow Warrior

Start the game with the "Brutal" passive

Recommended
Adapt in the workshop

How it wins

Generation

The Inventor (+10 everywhere); Snow Warrior (+6 everywhere). First bonuses on turn 2.

Damage

Nocturnal Burn (Apprentice of Death): 63% of the damage; Rainbow (The Inventor): 24% of the damage. 2,920 useful damage, opponent eliminated in 9.1 turns.

Survival

No healing: with 4,929 effective HP, the deck has to win before it wears down.

The gameplanTheoretical analysis

Turn by turn, what the engine plays with this deck. The first two turns are unfolded.

01Turn 176 damage
Wibs the Blazing
Lava-flowWibs the Blazing
54 damage
The Inventor
RainbowThe Inventor
22 damage
02Turn 288 damage
The Inventor
MateriaThe Inventor
All +2
Wibs the Blazing
Lava-flowWibs the Blazing
58 damage
The Inventor
RainbowThe Inventor
30 damage
See the rest of the planCollapse the plan+8 turns
03Turn 3502 damage
Snow Warrior
MultiboostSnow Warrior
All +3
Apprentice of Death
Nocturnal BurnApprentice of Death
319 damage
Snow Warrior
EarthcleaveSnow Warrior
77 damage
Wibs the Blazing
Lava-flowWibs the Blazing
63 damage
The Inventor
RainbowThe Inventor
43 damage
04Turn 4118 damage
The Inventor
MateriaThe Inventor
All +2
Wibs the Blazing
Lava-flowWibs the Blazing
67 damage
The Inventor
RainbowThe Inventor
51 damage
05Turn 5509 damage
Apprentice of Death
Nocturnal BurnApprentice of Death
444 damage
The Inventor
RainbowThe Inventor
65 damage
06Turn 6221 damage
Snow Warrior
MultiboostSnow Warrior
All +3
The Inventor
MateriaThe Inventor
All +2
Snow Warrior
EarthcleaveSnow Warrior
124 damage
The Inventor
RainbowThe Inventor
97 damage
07Turn 7559 damage
Apprentice of Death
Nocturnal BurnApprentice of Death
461 damage
The Inventor
RainbowThe Inventor
98 damage
08Turn 8657 damage
The Inventor
MateriaThe Inventor
All +2
Apprentice of Death
Nocturnal BurnApprentice of Death
539 damage
The Inventor
RainbowThe Inventor
118 damage
09Turn 9525 damage
Apprentice of Death
Nocturnal BurnApprentice of Death
394 damage
The Inventor
RainbowThe Inventor
131 damage
10Turn 10163 damage
The Inventor
MateriaThe Inventor
All +2
The Inventor
RainbowThe Inventor
163 damage