- Waltz of CloudsabilityDeck core
- Critical BreathabilityDeck core
- EarthstampabilityDeck core
Aldrin & Gorakar + Thorn of Love
Aldrin & Gorakar + Thorn of Love (with Sky Dragon and Nature King) is the 20th deck with an advanced collection in the SPAM 1.23 tier list at Celeste · Legend (tier C); with these talents it is B at Bronze · Silver and B at Gold · Crystal. Midrange deck in Nature and Light, estimated elimination in 8.1 turns; first Tox to aim for: Lightheart on turn 2.
By rank, with these talentsCeleste · LegendCGold · CrystalBBronze · SilverB
Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.
- WisdomabilityDeck core
- toxDeck core
- Free slotT2to buy
- Dazzling BreathabilityDeck core
- Call of the ForestabilityDeck core
- toxDeck core
- Blade-NabilityDeck core
- Floral ChoiceabilityDeck core
- toxDeck core
Tox priorities
The advised buying order, opening by opening, and the slot for each Tox. Draws stay random and high rarities come late. “Deck core” lines are only replaced by the same Tox in a better rarity.
Shop openings
At each opening: the odds of each rarity given the deck’s Luck on that turn, the Spamtons generated so far, and the advised purchase. One purchase per opening.
CommonRareEpicLegendary
- T2Lightheart
- T4skip
- T6skip
- T8skip
Lightheart
Thorn of Love · Common
Expected value of a random purchase, before → after this plan: +0.2% → +0%
Avoid for this deck
AoE · Brutal · Waterheart · Shadowheart · Fireheart · Vanish · Erosion · Eternity · Smoke · Freeze · Inversion · Shapeshifter · Multiplier · Optimisation · Poison · Taunt · Reset · Revenge · Temporality · Vampirism · Avenger
Opponent profiles
Score averaged over nine theoretical opponents, as no real meta can be observed: neutral, fragile, tank and six decks resisting one element, each played first and second. Score gap against the neutral profile, the one used for the displayed gameplan.
Play orderFirst +5.3% · 9.2 turnsSecond -5.3% · 10 turns
- Fragile deck+42.7%5.8 turns · strength
- Tank deck-38.1%13.7 turns · weakness
- Resists Fire0%9 turns
- Resists Water0%9 turns
- Resists Earth-0.3%9.1 turns
- Resists Nature-29.3%12.3 turns · weakness
- Resists Shadow0%9 turns
- Resists Light-6.6%9.5 turns · weakness
Strengths
- 3 cards generate bonuses.
- Eliminates the opponent in 8.1 turns.
- 164 healing over the game.
Weak spots
- Struggles against a deck resisting Nature: elimination in 12.3 turns.
- Struggles against a deck resisting Light: elimination in 9.5 turns.
How the game goes
- Turn 1: first bonuses (Thorn of Love).
- Turn 4: first big hit, Call of the Forest (Sky Dragon).
- Turn 5: damage peak (842).
- Turn 9: opponent eliminated.
Model ranking
0% = average random deck. 100% = best deck found. This score is not a win rate.
Understanding the scoresTalents
Ultimate Reset
Aldrin & GorakarThis card returns to 100% of its max HP if its attack defeats an enemy card.
RecommendedWeaken
Thorn of LoveReduces the elemental resistances of all enemy cards by (-1%) per turn
RecommendedLast Breath
Sky DragonApplies Temporality to all your cards when this card dies
RecommendedFocus
Nature KingAt the start of each turn, this card has a 25% chance to gain Taunt.
RecommendedHow it wins
Generation
Thorn of Love (+8 Earth, +8 Nature, +8 Light); Sky Dragon (+16 Nature); Nature King (+11 Nature). First bonuses on turn 1.
Damage
Call of the Forest (Sky Dragon): 37% of the damage; Critical Breath (Aldrin & Gorakar): 18% of the damage. 2,920 useful damage, opponent eliminated in 8.1 turns.
Survival
164 healing over the game. 3,128 effective HP at the start.
The gameplanTheoretical analysis
Turn by turn, what the engine plays with this deck. The first two turns are unfolded.
01Turn 125 damage
02Turn 257 damage
See the rest of the planCollapse the plan+8 turns
03Turn 3102 damage
04Turn 4432 damage
05Turn 5842 damage
06Turn 6648 damage
08Turn 8387 damage
10Turn 10Simulation complete.
Simulation complete.