- Blade-FabilityDeck core
- Burning ChoiceabilityDeck core
- toxDeck core
Sovereign of Flames + Wibs the Blazing
Sovereign of Flames + Wibs the Blazing (with Fire King and Vladislaus) is part of the SPAM 1.23 tier list at Bronze · Silver; with these talents it is tier C in all three ranks. Midrange deck in Fire, estimated elimination in 9.6 turns; first Tox to aim for: Fireheart on turn 2.
By rank, with these talentsCeleste · LegendCGold · CrystalCBronze · SilverC
Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.
- Double InfluxabilityDeck core
- TransfusionabilityDeck core
- Replace : TenacityT2to buy
- Lava-flowabilityDeck core
- Replace : FireheartT8to buy
- toxDeck core
- Roaring EmberabilityDeck core
- Divine WarmthabilityDeck core
- IgnitionabilityDeck core
Tox priorities
The advised buying order, opening by opening, and the slot for each Tox. Draws stay random and high rarities come late. “Deck core” lines are only replaced by the same Tox in a better rarity.
Shop openings
At each opening: the odds of each rarity given the deck’s Luck on that turn, the Spamtons generated so far, and the advised purchase. One purchase per opening.
CommonRareEpicLegendary
- T2Fireheart
- T4skip
- T6skip
- T8Fireheart
- T10skip
Fireheart
Vladislaus · Common
Replace : Tenacity
Fireheart
Wibs the Blazing · Epic
Replace : Fireheart
Expected value of a random purchase, before → after this plan: +3.5% → +0%
Avoid for this deck
Bomba · Shield · Brutal · Waterheart · Lightheart · Natureheart · Earthheart · Inversion · Shapeshifter · Optimisation · Phoenix · Revenge · Ancient Healing · Temporality · Tenacity · Vampirism · Avenger
Opponent profiles
Score averaged over nine theoretical opponents, as no real meta can be observed: neutral, fragile, tank and six decks resisting one element, each played first and second. Score gap against the neutral profile, the one used for the displayed gameplan.
Play orderFirst -3% · 10.2 turnsSecond +3% · 9.7 turns
- Fragile deck+15.7%8.1 turns · strength
- Tank deck-25.5%12.9 turns · weakness
- Resists Fire-20%12 turns · weakness
- Resists Water0%9.4 turns
- Resists Earth0%9.4 turns
- Resists Nature0%9.4 turns
- Resists Shadow-0.4%9.5 turns
- Resists Light0%9.4 turns
Strengths
- Eliminates the opponent in 9.6 turns.
- 545 healing over the game.
Weak spots
- Struggles against a deck resisting Fire: elimination in 12 turns.
- Only one generator: Fire King.
How the game goes
- Turn 5: first bonuses (Fire King).
- Turn 4: first big hit, Divine Warmth (Sovereign of Flames).
- Turn 8: damage peak (628).
- Turn 10: opponent eliminated.
Model ranking
0% = average random deck. 100% = best deck found. This score is not a win rate.
Understanding the scoresTalents
Ultimate Reset
Fire KingThis card returns to 100% of its max HP if its attack defeats an enemy card.
RecommendedSoul Vitality
VladislausWhenever a card on the field dies, this card's HP and max HP increase by (+200)
RecommendedF/E-Shield
Wibs the BlazingFire resistance (+25%) Earth resistance (+25%)
RecommendedShared Shield
Sovereign of FlamesIncreases the elemental resistances of all allied cards by (+10%).
RecommendedHow it wins
Generation
Fire King (+11 Fire). First bonuses on turn 5.
Damage
Double Influx (Vladislaus): 39% of the damage; Lava-flow (Wibs the Blazing): 29% of the damage. 2,920 useful damage, opponent eliminated in 9.6 turns.
Survival
545 healing over the game, mostly from Vladislaus. 4,244 effective HP at the start.
The gameplanTheoretical analysis
Turn by turn, what the engine plays with this deck. The first two turns are unfolded.