Canine Specter + Astry

Canine Specter + Astry (with Abyssal Lightbearer and Sky Dragon) is part of the SPAM 1.23 tier list at Bronze · Silver; with these talents it is tier D at Celeste · Legend, D at Gold · Crystal and C at Bronze · Silver. Elemental ramp deck across 3 elements, estimated elimination in 11 turns; first Tox to aim for: Reflection on turn 2.

IntermediateElemental rampLightNature
DTier32.2% · Relative indexv1.23

By rank, with these talentsCeleste · LegendDGold · CrystalDBronze · SilverC

Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.

Abyssal Lightbearer

Water · Epic

  1. HazardoabilityDeck core
  2. BeaconabilityDeck core
  3. Free slotT4
    to buy

Astry

Light · Rare

  1. Misunderstood GeniusabilityDeck core
  2. Replace : ChiaroscuroT2
    to buy
  3. Free slotT6
    to buy

Sky Dragon

Light · Common

  1. Dazzling BreathabilityDeck core
  2. Call of the ForestabilityDeck core
  3. toxDeck core

Canine Specter

Shadow · Common

  1. Bang-BoomabilityDeck core
  2. Replace : ShadowheartT8
    to buy
  3. Replace : LightheartT10
    to buy

Tox priorities

The advised buying order, opening by opening, and the slot for each Tox. Draws stay random and high rarities come late. “Deck core” lines are only replaced by the same Tox in a better rarity.

5 shop openings453 Spamtons generated+86.5% Plan potential

Shop openings

At each opening: the odds of each rarity given the deck’s Luck on that turn, the Spamtons generated so far, and the advised purchase. One purchase per opening.

CommonRareEpicLegendary

  1. T2Luck 2 · 61 SpamtonsReflection
  2. T4Luck 4 · 176 SpamtonsPhoenix
  3. T6Luck 6 · 275 SpamtonsBerserk
  4. T8Luck 8 · 370 SpamtonsLightheart
  5. T10Luck 10 · 453 SpamtonsLightheart
T2

Reflection

Astry · Common

Replace : Chiaroscuro (ability)

+3.4%
T4

Phoenix

Abyssal Lightbearer · Rare

+32.4%
T6

Berserk

Astry · Rare

+26.3%
T8

Lightheart

Canine Specter · Epic

Replace : Shadowheart

+18%
T10

Lightheart

Canine Specter · Rare

Replace : Lightheart

+6.6%

Expected value of a random purchase, before → after this plan: +24.6% → +0%

Theoretical score7,996
Estimated elimination11 turns
Effective HP3,102
Healing59
Spamtons / turn29

Opponent profiles

Score averaged over nine theoretical opponents, as no real meta can be observed: neutral, fragile, tank and six decks resisting one element, each played first and second. Score gap against the neutral profile, the one used for the displayed gameplan.

Play orderFirst +2.7% · 11.3 turnsSecond -2.7% · 11.7 turns

Strengths

  • 2 cards generate bonuses.
  • 59 healing over the game.
  • Has control effects.

Weak spots

  • Struggles against a deck resisting Light: elimination in 12.3 turns.
  • Struggles against a deck resisting Nature: elimination in 11.6 turns.
  • Slow: doesn’t eliminate the opponent within 10 turns.

How the game goes

  1. Turn 4: first bonuses (Astry).
  2. Turn 4: first big hit, Beacon (Abyssal Lightbearer).
  3. No elimination within 10 turns.

Model ranking

0% = average random deck. 100% = best deck found. This score is not a win rate.

Understanding the scores

Talents

Roulette

Abyssal Lightbearer

All of this card's abilities gain Echo (10%).

Recommended

Mystery

Astry

Start the game with the "Mystery" passive

Recommended

Ultimate Reset

Sky Dragon

This card returns to 100% of its max HP if its attack defeats an enemy card.

Recommended

One Man Army

Canine Specter

Each time another card on the field dies, the base damage and base healing of all this card's attacks increase by (+5).

Recommended
Adapt in the workshop

How it wins

Generation

Astry (+40 random); Sky Dragon (+12 Nature). First bonuses on turn 4.

Damage

Bang-Boom (Canine Specter): 39% of the damage; Call of the Forest (Sky Dragon): 27% of the damage. 2,652 useful damage, no elimination within 10 turns (estimated around turn 11).

Survival

59 healing over the game, mostly from Astry. 3,102 effective HP at the start.

The gameplanTheoretical analysis

Turn by turn, what the engine plays with this deck. The first two turns are unfolded.

01Turn 126 damage
Abyssal Lightbearer
HazardoAbyssal Lightbearer
26 damage
02Turn 2119 damage
Canine Specter
Bang-BoomCanine Specter
93 damage
Abyssal Lightbearer
HazardoAbyssal Lightbearer
26 damage
See the rest of the planCollapse the plan+8 turns
03Turn 373 damage
Astry
ChiaroscuroAstry
47 damage+59
Abyssal Lightbearer
HazardoAbyssal Lightbearer
26 damage
04Turn 4884 damage
Astry
Misunderstood GeniusAstry
random +40
Abyssal Lightbearer
BeaconAbyssal Lightbearer
373 damage
Sky Dragon
Call of the ForestSky Dragon
226 damageNature +4
Canine Specter
Bang-BoomCanine Specter
158 damage
Sky Dragon
Dazzling BreathSky Dragon
84 damage
Abyssal Lightbearer
HazardoAbyssal Lightbearer
43 damage
05Turn 5403 damage
Sky Dragon
Call of the ForestSky Dragon
271 damageNature +4
Sky Dragon
Dazzling BreathSky Dragon
89 damage
Abyssal Lightbearer
HazardoAbyssal Lightbearer
43 damage
06Turn 6265 damage
Canine Specter
Bang-BoomCanine Specter
222 damage
Abyssal Lightbearer
HazardoAbyssal Lightbearer
43 damage
07Turn 7336 damage
Sky Dragon
Call of the ForestSky Dragon
236 damageNature +4
Sky Dragon
Dazzling BreathSky Dragon
100 damage
08Turn 8256 damage
Canine Specter
Bang-BoomCanine Specter
256 damage
09Turn 9Abilities on cooldown.

Abilities on cooldown.

10Turn 10323 damage
Canine Specter
Bang-BoomCanine Specter
323 damage