- Aquatic CurseabilityDeck core
- toxReplaceable
- Replace : NatureheartT8to buy
Astry + Yotaru
Astry + Yotaru (with Floral Zombie and Catimimi) is part of the SPAM 1.23 tier list at Bronze · Silver; with these talents it is tier D at Celeste · Legend, C at Gold · Crystal and C at Bronze · Silver. Elemental ramp deck across 4 elements, estimated elimination in 8.8 turns; first Tox to aim for: Poison on turn 2.
By rank, with these talentsCeleste · LegendDGold · CrystalCBronze · SilverC
Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.
- Misunderstood GeniusabilityDeck core
- ChiaroscuroabilityReplaceable
- Free slotT6to buy
- ProtectabilityDeck core
- EarthguardabilityDeck core
- BoostguardabilityDeck core
- Darkflight SlapabilityDeck core
- Free slotT2to buy
- Free slotT4to buy
Tox priorities
The advised buying order, opening by opening, and the slot for each Tox. Draws stay random and high rarities come late. “Deck core” lines are only replaced by the same Tox in a better rarity.
Shop openings
At each opening: the odds of each rarity given the deck’s Luck on that turn, the Spamtons generated so far, and the advised purchase. One purchase per opening.
CommonRareEpicLegendary
- T2Poison
- T4Poison
- T6Ancient Healing
- T8Natureheart
Poison
Catimimi · Common
Poison
Catimimi · Rare
Ancient Healing
Astry · Rare
Natureheart
Floral Zombie · Epic
Replace : Natureheart
Expected value of a random purchase, before → after this plan: +3% → +0.9%
Avoid for this deck
Bomba · Earthheart · Inversion · Shapeshifter · Optimisation · Phoenix · Taunt · Reset · Revenge · Temporality · Tenacity · Avenger
Opponent profiles
Score averaged over nine theoretical opponents, as no real meta can be observed: neutral, fragile, tank and six decks resisting one element, each played first and second. Score gap against the neutral profile, the one used for the displayed gameplan.
Play orderFirst +3.6% · 9.9 turnsSecond -3.6% · 10.9 turns
- Fragile deck+22.5%7.7 turns · strength
- Tank deck-30.2%13.6 turns · weakness
- Resists Fire-10.5%10.5 turns · weakness
- Resists Water-10.5%10.6 turns · weakness
- Resists Earth0%9.7 turns
- Resists Nature-17.9%11.4 turns · weakness
- Resists Shadow-13.3%10.7 turns · weakness
- Resists Light0%9.7 turns
Strengths
- 2 cards generate bonuses.
- Eliminates the opponent in 8.8 turns.
- 65 healing over the game.
Weak spots
- Struggles against a deck resisting Nature: elimination in 11.4 turns.
- Struggles against a deck resisting Shadow: elimination in 10.7 turns.
- Relies on Darkflight Slap (Catimimi).
How the game goes
- Turn 4: first bonuses (Astry).
- Turn 7: first big hit, Darkflight Slap (Catimimi).
- Turn 8: damage peak (1,071).
- Turn 9: opponent eliminated.
Model ranking
0% = average random deck. 100% = best deck found. This score is not a win rate.
Understanding the scoresTalents
Transition
Floral ZombieWhen this card is permanently killed, it comes back to life with the "Random Metamorph" passive.
RecommendedReckless
AstryImmediately applies "Random Metamorph" to this card and grants (+500) HP.
RecommendedShared Shield
Yotaru, LeafguardIncreases the elemental resistances of all allied cards by (+10%).
RecommendedEternalized
CatimimiThe card is immune to Eternity effects
RecommendedHow it wins
Generation
Astry (+80 random); Catimimi (+9 Shadow, +9 Nature, +9 Fire). First bonuses on turn 4.
Damage
Darkflight Slap (Catimimi): 62% of the damage; Aquatic Curse (Floral Zombie): 36% of the damage. 2,920 useful damage, opponent eliminated in 8.8 turns.
Survival
65 healing over the game, mostly from Astry. 3,923 effective HP at the start.
The gameplanTheoretical analysis
Turn by turn, what the engine plays with this deck. The first two turns are unfolded.
See the rest of the planCollapse the plan+8 turns
04Turn 40 damage
05Turn 5452 damage
06Turn 638 damage
07Turn 7558 damage
08Turn 81,071 damage
09Turn 9873 damage
10Turn 10Simulation complete.
Simulation complete.