Floral Zombie + Sky Dragon

Floral Zombie + Sky Dragon (with Astry and Mistress of Tints) is part of the SPAM 1.23 tier list at Bronze · Silver; with these talents it is tier C in all three ranks. Elemental ramp deck across 3 elements, estimated elimination in 7.9 turns; first Tox to aim for: Berserk on turn 2.

IntermediateElemental rampNatureWater
CTier52.5% · Relative indexv1.23

By rank, with these talentsCeleste · LegendCGold · CrystalCBronze · SilverC

Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.

Floral Zombie

Nature · Common

  1. Aquatic CurseabilityDeck core
  2. toxReplaceable
  3. Replace : NatureheartT8
    to buy

Astry

Light · Rare

  1. Misunderstood GeniusabilityDeck core
  2. Replace : ChiaroscuroT6
    to buy
  3. Free slotT2
    to buy

Sky Dragon

Light · Common

  1. Dazzling BreathabilityDeck core
  2. Call of the ForestabilityDeck core
  3. toxDeck core

Mistress of Tints

Earth · Rare

  1. Elemental ChaosabilityDeck core
  2. MultiboostabilityDeck core
  3. Free slotT4
    to buy

Tox priorities

The advised buying order, opening by opening, and the slot for each Tox. Draws stay random and high rarities come late. “Deck core” lines are only replaced by the same Tox in a better rarity.

4 shop openings350 Spamtons generated+36.3% Plan potential

Shop openings

At each opening: the odds of each rarity given the deck’s Luck on that turn, the Spamtons generated so far, and the advised purchase. One purchase per opening.

CommonRareEpicLegendary

  1. T2Luck 2 · 69 SpamtonsBerserk
  2. T4Luck 4 · 192 SpamtonsReflection
  3. T6Luck 6 · 249 SpamtonsGraveyard
  4. T8Luck 8 · 350 SpamtonsNatureheart
T2

Berserk

Astry · Common

+5.8%
T4

Reflection

Mistress of Tints · Rare

+13.3%
T6

Graveyard

Astry · Rare

Replace : Chiaroscuro (ability)

+10.1%
T8

Natureheart

Floral Zombie · Epic

Replace : Natureheart

+7.1%

Expected value of a random purchase, before → after this plan: +0.8% → +0%

Avoid for this deck

Bomba · Shield · Brutal · Shadowheart · Fireheart · Earthheart · Vitalheart · Erosion · Inversion · Shapeshifter · Optimisation · Poison · Temporality

Theoretical score10,323
Estimated elimination7.9 turns
Effective HP3,026
Healing760
Spamtons / turn33

Opponent profiles

Score averaged over nine theoretical opponents, as no real meta can be observed: neutral, fragile, tank and six decks resisting one element, each played first and second. Score gap against the neutral profile, the one used for the displayed gameplan.

Play orderFirst -1.4% · 9.5 turnsSecond +1.4% · 9.3 turns

Strengths

  • 3 cards generate bonuses.
  • Eliminates the opponent in 7.9 turns.
  • 760 healing over the game.

Weak spots

  • Struggles against a deck resisting Nature: elimination in 11.7 turns.
  • Struggles against a deck resisting Water: elimination in 9.8 turns.

How the game goes

  1. Turn 3: first bonuses (Mistress of Tints).
  2. Turn 8: first big hit, Aquatic Curse (Floral Zombie).
  3. Turn 8: opponent eliminated.

Model ranking

0% = average random deck. 100% = best deck found. This score is not a win rate.

Understanding the scores

Talents

Ultimate Reset

Floral Zombie

This card returns to 100% of its max HP if its attack defeats an enemy card.

Recommended

Mystery

Astry

Start the game with the "Mystery" passive

Recommended

Ultimate Reset

Sky Dragon

This card returns to 100% of its max HP if its attack defeats an enemy card.

Recommended

Multi Start

Mistress of Tints

Gain (+3) in each element.

Recommended
Adapt in the workshop

How it wins

Generation

Mistress of Tints (+6 everywhere); Astry (+40 random); Sky Dragon (+16 Nature). First bonuses on turn 3.

Damage

Call of the Forest (Sky Dragon): 43% of the damage; Aquatic Curse (Floral Zombie): 31% of the damage. 2,920 useful damage, opponent eliminated in 7.9 turns.

Survival

760 healing over the game, mostly from Astry. 3,026 effective HP at the start.

The gameplanTheoretical analysis

Turn by turn, what the engine plays with this deck. The first two turns are unfolded.

01Turn 1Abilities on cooldown.

Abilities on cooldown.

02Turn 2Abilities on cooldown.

Abilities on cooldown.

See the rest of the planCollapse the plan+8 turns
03Turn 3237 damage
Mistress of Tints
MultiboostMistress of Tints
All +3
Mistress of Tints
Elemental ChaosMistress of Tints
178 damage
Astry
ChiaroscuroAstry
59 damage+71
04Turn 4430 damage
Astry
Misunderstood GeniusAstry
random +40
Sky Dragon
Call of the ForestSky Dragon
339 damageNature +4
Sky Dragon
Dazzling BreathSky Dragon
91 damage
05Turn 5485 damage
Sky Dragon
Call of the ForestSky Dragon
392 damageNature +4
Sky Dragon
Dazzling BreathSky Dragon
93 damage
06Turn 6303 damage
Mistress of Tints
MultiboostMistress of Tints
All +3
Mistress of Tints
Elemental ChaosMistress of Tints
303 damage
07Turn 7477 damage
Sky Dragon
Call of the ForestSky Dragon
370 damageNature +4
Sky Dragon
Dazzling BreathSky Dragon
107 damage
08Turn 81,260 damage
Floral Zombie
Aquatic CurseFloral Zombie
985 damage
Sky Dragon
Call of the ForestSky Dragon
275 damageNature +4
09Turn 9Simulation complete.

Simulation complete.

10Turn 10Simulation complete.

Simulation complete.