Sky Dragon + Lums

Sky Dragon + Lums (with Nebular Aristocrat and Mistress of Tints) is part of the SPAM 1.23 tier list at Gold · Crystal; with these talents it is tier D at Celeste · Legend, C at Gold · Crystal and B at Bronze · Silver. Midrange deck in Light and Nature, estimated elimination in 9.6 turns; first Tox to aim for: Natureheart on turn 2.

AccessibleMidrangeLightNature
DTier41.5% · Relative indexv1.23

By rank, with these talentsCeleste · LegendDGold · CrystalCBronze · SilverB

Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.

Sky Dragon

Light · Common

  1. Dazzling BreathabilityDeck core
  2. Call of the ForestabilityDeck core
  3. toxDeck core

Nebular Aristocrat

Light · Common

  1. Cosmic MasqueradeabilityDeck core
  2. Free slotT2
    to buy
  3. Free slotT6
    to buy

Mistress of Tints

Earth · Rare

  1. Elemental ChaosabilityDeck core
  2. MultiboostabilityDeck core
  3. Free slotT8
    to buy

Lums

Light · Common

  1. Silver WindabilityDeck core
  2. LiftoffabilityDeck core
  3. Free slotT4
    to buy

Tox priorities

The advised buying order, opening by opening, and the slot for each Tox. Draws stay random and high rarities come late. “Deck core” lines are only replaced by the same Tox in a better rarity.

5 shop openings449 Spamtons generated+52.9% Plan potential

Shop openings

At each opening: the odds of each rarity given the deck’s Luck on that turn, the Spamtons generated so far, and the advised purchase. One purchase per opening.

CommonRareEpicLegendary

  1. T2Luck 2 · 59 SpamtonsNatureheart
  2. T4Luck 4 · 172 SpamtonsReflection
  3. T6Luck 6 · 286 SpamtonsGraveyard
  4. T8Luck 8 · 394 SpamtonsReset
  5. T10Luck 10 · 449 Spamtonsskip
T2

Natureheart

Nebular Aristocrat · Common

+13.1%
T4

Reflection

Lums · Rare

+17.8%
T6

Graveyard

Nebular Aristocrat · Rare

+17.1%
T8

Reset

Mistress of Tints · Epic

+5%

Expected value of a random purchase, before → after this plan: +11.5% → +0%

Avoid for this deck

Brutal · Waterheart · Fireheart · Earthheart · Erosion · Shapeshifter · Multiplier · Optimisation · Poison · Revenge · Temporality

Theoretical score9,060
Estimated elimination9.6 turns
Effective HP2,653
Healing331
Spamtons / turn28

Opponent profiles

Score averaged over nine theoretical opponents, as no real meta can be observed: neutral, fragile, tank and six decks resisting one element, each played first and second. Score gap against the neutral profile, the one used for the displayed gameplan.

Play orderFirst -1.5% · 10.5 turnsSecond +1.5% · 10.3 turns

Strengths

  • 3 cards generate bonuses.
  • Eliminates the opponent in 9.6 turns.
  • 331 healing over the game.

Weak spots

  • Struggles against a deck resisting Nature: elimination in 11.9 turns.
  • Struggles against a deck resisting Light: elimination in 11.2 turns.

How the game goes

  1. Turn 2: first bonuses (Lums).
  2. Turn 4: first big hit, Call of the Forest (Sky Dragon).
  3. Turn 6: damage peak (982).
  4. Turn 10: opponent eliminated.

Model ranking

0% = average random deck. 100% = best deck found. This score is not a win rate.

Understanding the scores

Talents

Ultimate Reset

Sky Dragon

This card returns to 100% of its max HP if its attack defeats an enemy card.

Recommended

Transition

Nebular Aristocrat

When this card is permanently killed, it comes back to life with the "Random Metamorph" passive.

Recommended

Multi Start

Mistress of Tints

Gain (+3) in each element.

Recommended

Light Heart

Lums

Start the game with the "Lightheart" passive

Recommended
Adapt in the workshop

How it wins

Generation

Lums (+9 Light, +9 Shadow); Mistress of Tints (+9 everywhere); Sky Dragon (+16 Nature). First bonuses on turn 2.

Damage

Call of the Forest (Sky Dragon): 50% of the damage; Elemental Chaos (Mistress of Tints): 23% of the damage. 2,920 useful damage, opponent eliminated in 9.6 turns.

Survival

331 healing over the game. 2,653 effective HP at the start.

The gameplanTheoretical analysis

Turn by turn, what the engine plays with this deck. The first two turns are unfolded.

01Turn 1Abilities on cooldown.

Abilities on cooldown.

02Turn 231 damage
Nebular Aristocrat
Cosmic MasqueradeNebular Aristocrat
Lums
Silver WindLums
31 damageLight +3 · Shadow +3
See the rest of the planCollapse the plan+8 turns
03Turn 3180 damage
Mistress of Tints
MultiboostMistress of Tints
All +3
Mistress of Tints
Elemental ChaosMistress of Tints
180 damage
04Turn 4534 damage
Nebular Aristocrat
Cosmic MasqueradeNebular Aristocrat
Lums
LiftoffLums
Sky Dragon
Call of the ForestSky Dragon
354 damageNature +4
Sky Dragon
Dazzling BreathSky Dragon
135 damage
Lums
Silver WindLums
45 damageLight +3 · Shadow +3
05Turn 5Abilities on cooldown.

Abilities on cooldown.

06Turn 6982 damage
Mistress of Tints
MultiboostMistress of Tints
All +3
Sky Dragon
Call of the ForestSky Dragon
478 damageNature +4
Mistress of Tints
Elemental ChaosMistress of Tints
265 damage
Sky Dragon
Dazzling BreathSky Dragon
182 damage
Lums
Silver WindLums
57 damageLight +3 · Shadow +3
07Turn 7411 damage
Sky Dragon
Call of the ForestSky Dragon
411 damageNature +4
08Turn 8676 damage
Sky Dragon
Call of the ForestSky Dragon
464 damageNature +4
Sky Dragon
Dazzling BreathSky Dragon
212 damage
09Turn 9330 damage
Mistress of Tints
MultiboostMistress of Tints
All +3
Mistress of Tints
Elemental ChaosMistress of Tints
330 damage
10Turn 10241 damage
Sky Dragon
Dazzling BreathSky Dragon
241 damage