Commando Gerz + Aleera

Commando Gerz + Aleera (with Ephial and Cloudy Rodent) is part of the SPAM 1.23 tier list at Bronze · Silver; with these talents it is tier S in all three ranks. Midrange deck in Shadow and Light, estimated elimination in 7.3 turns; first Tox to aim for: Berserk on turn 4.

Advanced collectionMidrangeShadowLight
STier98.2% · Relative indexv1.23

By rank, with these talentsCeleste · LegendSGold · CrystalSBronze · SilverS

Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.

Aleera, Nightmare-Eater

Shadow · Common

  1. Word-ChewabilityDeck core
  2. toxReplaceable
  3. Replace : ShadowheartT6
    to buy

Ephial

Light · Legendary

  1. Astral TackleabilityDeck core
  2. Replace : Planet HealT4
    to buy
  3. Replace : ResetT8
    to buy

Cloudy Rodent

Light · Common

  1. LightningabilityDeck core
  2. toxDeck core
  3. toxReplaceable

Commando Gerz

Earth · Rare

  1. CigarillosabilityReplaceable
  2. Final DelightabilityReplaceable
  3. toxReplaceable

Tox priorities

The advised buying order, opening by opening, and the slot for each Tox. Draws stay random and high rarities come late. “Deck core” lines are only replaced by the same Tox in a better rarity.

4 shop openings292 Spamtons generated+18.1% Plan potential

Shop openings

At each opening: the odds of each rarity given the deck’s Luck on that turn, the Spamtons generated so far, and the advised purchase. One purchase per opening.

CommonRareEpicLegendary

  1. T2Luck 2 · 67 Spamtonsskip
  2. T4Luck 4 · 138 SpamtonsBerserk
  3. T6Luck 6 · 213 SpamtonsBrutal
  4. T8Luck 8 · 292 SpamtonsBerserk
T4

Berserk

Ephial · Rare

Replace : Planet Heal (ability)

+7.5%
T6

Brutal

Aleera, Nightmare-Eater · Rare

Replace : Shadowheart

+4.1%
T8

Berserk

Ephial · Epic

Replace : Reset

+6.5%

Expected value of a random purchase, before → after this plan: +0.6% → +0.5%

Avoid for this deck

Bomba · Waterheart · Fireheart · Earthheart · Inversion · Shapeshifter · Optimisation · Phoenix · Revenge · Temporality · Tenacity

Theoretical score15,582
Estimated elimination7.3 turns
Effective HP6,283
Healing477
Spamtons / turn32

Opponent profiles

Score averaged over nine theoretical opponents, as no real meta can be observed: neutral, fragile, tank and six decks resisting one element, each played first and second. Score gap against the neutral profile, the one used for the displayed gameplan.

Play orderFirst -3.8% · 7.6 turnsSecond +3.8% · 6.6 turns

Strengths

  • Eliminates the opponent in 7.3 turns.
  • 477 healing over the game.

Weak spots

  • Struggles against a deck resisting Shadow: elimination in 8.1 turns.
  • Only one generator: Commando Gerz.
  • Relies on Word-Chew (Aleera, Nightmare-Eater).

How the game goes

  1. Turn 2: first bonuses (Commando Gerz).
  2. Turn 4: first big hit, Word-Chew (Aleera, Nightmare-Eater).
  3. Turn 6: damage peak (1,333).
  4. Turn 8: opponent eliminated.

Model ranking

0% = average random deck. 100% = best deck found. This score is not a win rate.

Understanding the scores

Talents

Resilience

Aleera, Nightmare-Eater

While this card's HP is below 50%, its elemental resistances increase by (+25%).

Recommended

Cavalry

Ephial

Increases the max HP of all other allied cards by (+100)

Recommended

L-Shield

Cloudy Rodent

Shadow resistance (+25%) Light resistance (+25%)

Recommended

Soul Vitality

Commando Gerz

Whenever a card on the field dies, this card's HP and max HP increase by (+200)

Recommended
Adapt in the workshop

How it wins

Generation

Commando Gerz (+12 Earth, +12 Light). First bonuses on turn 2.

Damage

Word-Chew (Aleera, Nightmare-Eater): 81% of the damage; Lightning (Cloudy Rodent): 16% of the damage. 2,920 useful damage, opponent eliminated in 7.3 turns.

Survival

477 healing over the game, mostly from Ephial. 6,283 effective HP at the start.

The gameplanTheoretical analysis

Turn by turn, what the engine plays with this deck. The first two turns are unfolded.

01Turn 1Abilities on cooldown.

Abilities on cooldown.

02Turn 2385 damage
Commando Gerz
CigarillosCommando Gerz
Earth +3 · Light +3
Aleera, Nightmare-Eater
Word-ChewAleera, Nightmare-Eater
317 damage
Cloudy Rodent
LightningCloudy Rodent
68 damage
See the rest of the planCollapse the plan+8 turns
03Turn 3Abilities on cooldown.

Abilities on cooldown.

04Turn 41,099 damage
Commando Gerz
CigarillosCommando Gerz
Earth +3 · Light +3
Aleera, Nightmare-Eater
Word-ChewAleera, Nightmare-Eater
793 damage
Ephial
Astral TackleEphial
96 damage
Cloudy Rodent
LightningCloudy Rodent
210 damage
05Turn 50 damage
Ephial
Planet HealEphial
+566
06Turn 61,333 damage
Commando Gerz
CigarillosCommando Gerz
Earth +3 · Light +3
Aleera, Nightmare-Eater
Word-ChewAleera, Nightmare-Eater
1,057 damage
Cloudy Rodent
LightningCloudy Rodent
276 damage
07Turn 7Abilities on cooldown.

Abilities on cooldown.

08Turn 8689 damage
Commando Gerz
CigarillosCommando Gerz
Earth +3 · Light +3
Aleera, Nightmare-Eater
Word-ChewAleera, Nightmare-Eater
689 damage
09Turn 9Simulation complete.

Simulation complete.

10Turn 10Simulation complete.

Simulation complete.