- Word-ChewabilityDeck core
- Replace : Punching BagT4to buy
- toxReplaceable
Aleera + Apprentice of Death
Aleera + Apprentice of Death (with Sky Dragon and Cloudy Rodent) is part of the SPAM 1.23 tier list at Bronze · Silver; with these talents it is tier C at Celeste · Legend, A at Gold · Crystal and A at Bronze · Silver. Aggro deck across 4 elements, estimated elimination in 6.9 turns; first Tox to aim for: Reflection on turn 2.
By rank, with these talentsCeleste · LegendCGold · CrystalABronze · SilverA
Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.
- Nocturnal BurnabilityDeck core
- toxReplaceable
- toxDeck core
- Dazzling BreathabilityDeck core
- Call of the ForestabilityDeck core
- toxDeck core
- LightningabilityReplaceable
- Replace : TauntT2to buy
- Replace : AoET6to buy
Tox priorities
The advised buying order, opening by opening, and the slot for each Tox. Draws stay random and high rarities come late. “Deck core” lines are only replaced by the same Tox in a better rarity.
Shop openings
At each opening: the odds of each rarity given the deck’s Luck on that turn, the Spamtons generated so far, and the advised purchase. One purchase per opening.
CommonRareEpicLegendary
- T2Reflection
- T4Berserk
- T6Graveyard
Reflection
Cloudy Rodent · Common
Replace : Taunt
Berserk
Aleera, Nightmare-Eater · Rare
Replace : Punching Bag
Graveyard
Cloudy Rodent · Rare
Replace : AoE
Expected value of a random purchase, before → after this plan: +4% → +0.3%
Avoid for this deck
Taunt · Ancient Healing · Vampirism
Opponent profiles
Score averaged over nine theoretical opponents, as no real meta can be observed: neutral, fragile, tank and six decks resisting one element, each played first and second. Score gap against the neutral profile, the one used for the displayed gameplan.
Play orderFirst -3.2% · 8.6 turnsSecond +3.2% · 8 turns
- Fragile deck+17.5%5.4 turns · strength
- Tank deck-46.8%13 turns · weakness
- Resists Fire-11.9%8.1 turns · weakness
- Resists Water0%6.9 turns
- Resists Earth0%6.9 turns
- Resists Nature-12.1%8.1 turns · weakness
- Resists Shadow-28.5%10.5 turns · weakness
- Resists Light-14.2%8.8 turns · weakness
Strengths
- Eliminates the opponent in 6.9 turns.
Weak spots
- Struggles against a deck resisting Shadow: elimination in 10.5 turns.
- Struggles against a deck resisting Light: elimination in 8.8 turns.
- No healing.
How the game goes
- Turn 4: first bonuses (Sky Dragon).
- Turn 4: first big hit, Word-Chew (Aleera, Nightmare-Eater).
- Turn 7: opponent eliminated.
Model ranking
0% = average random deck. 100% = best deck found. This score is not a win rate.
Understanding the scoresTalents
Resilience
Aleera, Nightmare-EaterWhile this card's HP is below 50%, its elemental resistances increase by (+25%).
RecommendedHardening
Apprentice of DeathIncreases this card’s elemental resistances by (+15%).
RecommendedFortune
Sky DragonIncreases this card's Spamton generation by (+2) per turn
RecommendedEvolution
Cloudy RodentIf possible, this card's original passives change rarity based on its HP: the lower its HP, the rarer they are. Thresholds at 75%, 50% and 25% HP.
RecommendedHow it wins
Generation
Sky Dragon (+12 Nature). First bonuses on turn 4.
Damage
Word-Chew (Aleera, Nightmare-Eater): 29% of the damage; Nocturnal Burn (Apprentice of Death): 28% of the damage. 2,920 useful damage, opponent eliminated in 6.9 turns.
Survival
No healing: with 2,944 effective HP, the deck has to win before it wears down.
The gameplanTheoretical analysis
Turn by turn, what the engine plays with this deck. The first two turns are unfolded.
01Turn 1Abilities on cooldown.
Abilities on cooldown.
See the rest of the planCollapse the plan+8 turns
04Turn 4972 damage
05Turn 5Abilities on cooldown.
Abilities on cooldown.
06Turn 6921 damage
07Turn 7616 damage
08Turn 8Simulation complete.
Simulation complete.
09Turn 9Simulation complete.
Simulation complete.
10Turn 10Simulation complete.
Simulation complete.