Radiant Shinobi + Thorn of Love

Radiant Shinobi + Thorn of Love (with Sky Dragon and Flower of Life) is part of the SPAM 1.23 tier list at Gold · Crystal; with these talents it is tier D at Celeste · Legend, D at Gold · Crystal and C at Bronze · Silver. Elemental ramp deck across 3 elements, estimated elimination in 8.6 turns; first Tox to aim for: Graveyard on turn 2.

AccessibleElemental rampNatureLight
DTier34.3% · Relative indexv1.23

By rank, with these talentsCeleste · LegendDGold · CrystalDBronze · SilverC

Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.

Sky Dragon

Light · Common

  1. Dazzling BreathabilityDeck core
  2. Call of the ForestabilityDeck core
  3. toxDeck core

Thorn of Love

Earth · Common

  1. WisdomabilityDeck core
  2. toxDeck core
  3. Free slotT2
    to buy

Radiant Shinobi

Light · Rare

  1. Yellow LightningabilityDeck core
  2. Kung‑FuabilityDeck core
  3. Free slotT4
    to buy

Flower of Life

Light · Common

  1. Radiant WhisperabilityDeck core
  2. Floral BarrierabilityDeck core
  3. Free slotT6
    to buy

Tox priorities

The advised buying order, opening by opening, and the slot for each Tox. Draws stay random and high rarities come late. “Deck core” lines are only replaced by the same Tox in a better rarity.

4 shop openings391 Spamtons generated+73.1% Plan potential

Shop openings

At each opening: the odds of each rarity given the deck’s Luck on that turn, the Spamtons generated so far, and the advised purchase. One purchase per opening.

CommonRareEpicLegendary

  1. T2Luck 2 · 61 SpamtonsGraveyard
  2. T4Luck 4 · 176 SpamtonsBerserk
  3. T6Luck 6 · 281 SpamtonsGraveyard
  4. T8Luck 8 · 374 Spamtonsskip
T2

Graveyard

Thorn of Love · Common

+19%
T4

Berserk

Radiant Shinobi · Rare

+34.6%
T6

Graveyard

Flower of Life · Rare

+19.6%

Expected value of a random purchase, before → after this plan: +5.1% → +0%

Avoid for this deck

Bomba · Waterheart · Shadowheart · Fireheart · Earthheart · Inversion · Shapeshifter · Mimicry · Optimisation · Poison · Taunt · Reset · Revenge · Ancient Healing · Temporality

Theoretical score8,231
Estimated elimination8.6 turns
Effective HP2,495
Healing364
Spamtons / turn29

Opponent profiles

Score averaged over nine theoretical opponents, as no real meta can be observed: neutral, fragile, tank and six decks resisting one element, each played first and second. Score gap against the neutral profile, the one used for the displayed gameplan.

Play orderFirst +4.7% · 10.8 turnsSecond -4.7% · 11.5 turns

Strengths

  • 3 cards generate bonuses.
  • Eliminates the opponent in 8.6 turns.
  • 364 healing over the game.

Weak spots

  • Struggles against a deck resisting Nature: elimination in 12.3 turns.
  • Struggles against a deck resisting Light: elimination in 12 turns.

How the game goes

  1. Turn 1: first bonuses (Thorn of Love).
  2. Turn 5: first big hit, Yellow Lightning (Radiant Shinobi).
  3. Turn 9: opponent eliminated.

Model ranking

0% = average random deck. 100% = best deck found. This score is not a win rate.

Understanding the scores

Talents

Ultimate Reset

Sky Dragon

This card returns to 100% of its max HP if its attack defeats an enemy card.

Recommended

Weaken

Thorn of Love

Reduces the elemental resistances of all enemy cards by (-1%) per turn

Recommended

Crit Sphere

Radiant Shinobi

Increases this card's critical chance by (+2%) each turn

Recommended

Corrupted Heart

Flower of Life

Start the game with a random Rare Heart passive

Recommended
Adapt in the workshop

How it wins

Generation

Thorn of Love (+12 Earth, +12 Nature, +12 Light); Flower of Life (+4 Light); Sky Dragon (+20 Nature). First bonuses on turn 1.

Damage

Call of the Forest (Sky Dragon): 51% of the damage; Yellow Lightning (Radiant Shinobi): 21% of the damage. 2,920 useful damage, opponent eliminated in 8.6 turns.

Survival

364 healing over the game. 2,495 effective HP at the start.

The gameplanTheoretical analysis

Turn by turn, what the engine plays with this deck. The first two turns are unfolded.

01Turn 112 damage
Thorn of Love
WisdomThorn of Love
Earth +2 · Nature +2 · Light +2
Flower of Life
Floral BarrierFlower of Life
Flower of Life
Radiant WhisperFlower of Life
12 damageLight +1
02Turn 216 damage
Thorn of Love
WisdomThorn of Love
Earth +2 · Nature +2 · Light +2
Flower of Life
Floral BarrierFlower of Life
Flower of Life
Radiant WhisperFlower of Life
16 damageLight +1
See the rest of the planCollapse the plan+8 turns
03Turn 319 damage
Thorn of Love
WisdomThorn of Love
Earth +2 · Nature +2 · Light +2
Flower of Life
Floral BarrierFlower of Life
Flower of Life
Radiant WhisperFlower of Life
19 damageLight +1
04Turn 4379 damage
Thorn of Love
WisdomThorn of Love
Earth +2 · Nature +2 · Light +2
Flower of Life
Floral BarrierFlower of Life
Sky Dragon
Call of the ForestSky Dragon
271 damageNature +4
Sky Dragon
Dazzling BreathSky Dragon
86 damage
Flower of Life
Radiant WhisperFlower of Life
22 damageLight +1
05Turn 51,328 damage
Thorn of Love
WisdomThorn of Love
Earth +2 · Nature +2 · Light +2
Radiant Shinobi
Yellow LightningRadiant Shinobi
601 damage
Sky Dragon
Call of the ForestSky Dragon
343 damageNature +4
Radiant Shinobi
Kung‑FuRadiant Shinobi
284 damage
Sky Dragon
Dazzling BreathSky Dragon
100 damage
06Turn 6318 damage
Thorn of Love
WisdomThorn of Love
Earth +2 · Nature +2 · Light +2
Sky Dragon
Call of the ForestSky Dragon
318 damageNature +4
07Turn 7352 damage
Sky Dragon
Call of the ForestSky Dragon
240 damageNature +4
Sky Dragon
Dazzling BreathSky Dragon
112 damage
08Turn 8Abilities on cooldown.

Abilities on cooldown.

09Turn 9390 damage
Sky Dragon
Call of the ForestSky Dragon
273 damageNature +4
Sky Dragon
Dazzling BreathSky Dragon
117 damage
10Turn 10Simulation complete.

Simulation complete.