Blue-Stone-Eater + Thorn of Love

Blue-Stone-Eater + Thorn of Love (with Commando Gerz and Golden Boar) is one of the best Earth decks of the SPAM 1.23 tier list (tier D); with these talents it is C at Bronze · Silver. Elemental ramp deck in Earth and Light, estimated elimination in 10.2 turns; first Tox to aim for: Graveyard on turn 2.

IntermediateElemental rampEarthLight
DTier47.9% · Relative indexv1.23

By rank, with these talentsCeleste · LegendDGold · CrystalDBronze · SilverC

Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.

Commando Gerz

Earth · Rare

  1. CigarillosabilityDeck core
  2. Final DelightabilityDeck core
  3. Replace : BerserkT8
    to buy

Golden Boar

Earth · Common

  1. Earth ShakerabilityDeck core
  2. Replace : Punching BagT4
    to buy
  3. Free slotT2
    to buy

Thorn of Love

Earth · Common

  1. WisdomabilityDeck core
  2. toxDeck core
  3. Free slotT6
    to buy

Blue-Stone-Eater

Earth · Epic

  1. Rock-SwallowerabilityDeck core
  2. toxReplaceable
  3. toxDeck core

Tox priorities

The advised buying order, opening by opening, and the slot for each Tox. Draws stay random and high rarities come late. “Deck core” lines are only replaced by the same Tox in a better rarity.

5 shop openings411 Spamtons generated+59.3% Plan potential

Shop openings

At each opening: the odds of each rarity given the deck’s Luck on that turn, the Spamtons generated so far, and the advised purchase. One purchase per opening.

CommonRareEpicLegendary

  1. T2Luck 2 · 47 SpamtonsGraveyard
  2. T4Luck 4 · 148 SpamtonsMultiplier
  3. T6Luck 6 · 337 SpamtonsGraveyard
  4. T8Luck 8 · 372 SpamtonsBerserk
  5. T10Luck 10 · 411 Spamtonsskip
T2

Graveyard

Golden Boar · Common

+20.4%
T4

Multiplier

Golden Boar · Rare

Replace : Punching Bag

+23.8%
T6

Graveyard

Thorn of Love · Rare

+11.3%
T8

Berserk

Commando Gerz · Epic

Replace : Berserk

+3.7%

Expected value of a random purchase, before → after this plan: +2.5% → +0.2%

Avoid for this deck

Bomba · Brutal · Waterheart · Shadowheart · Fireheart · Lightheart · Natureheart · Erosion · Inversion · Shapeshifter · Mimicry · Optimisation · Poison · Reset · Revenge · Punching Bag · Temporality · Tenacity · Avenger

Theoretical score9,796
Estimated elimination10.2 turns
Effective HP7,350
Healing0
Spamtons / turn22

Opponent profiles

Score averaged over nine theoretical opponents, as no real meta can be observed: neutral, fragile, tank and six decks resisting one element, each played first and second. Score gap against the neutral profile, the one used for the displayed gameplan.

Play orderFirst -1.2% · 12.9 turnsSecond +1.2% · 12.7 turns

Strengths

  • 3 cards generate bonuses.

Weak spots

  • Struggles against a deck resisting Earth: elimination in 14.6 turns.
  • No healing.
  • Slow: doesn’t eliminate the opponent within 10 turns.

How the game goes

  1. Turn 1: first bonuses (Thorn of Love).
  2. Turn 6: first big hit, Rock-Swallower (Blue-Stone-Eater).
  3. No elimination within 10 turns.

Model ranking

0% = average random deck. 100% = best deck found. This score is not a win rate.

Understanding the scores

Talents

Soul Vitality

Commando Gerz

Whenever a card on the field dies, this card's HP and max HP increase by (+200)

Recommended

Soul Vitality

Golden Boar

Whenever a card on the field dies, this card's HP and max HP increase by (+200)

Recommended

Weaken

Thorn of Love

Reduces the elemental resistances of all enemy cards by (-1%) per turn

Recommended

Phoenix Feather

Blue-Stone-Eater

50% chance to regain the Phoenix passive once used.

Recommended
Adapt in the workshop

How it wins

Generation

Thorn of Love (+8 Earth, +8 Nature, +8 Light); Commando Gerz (+15 Earth, +15 Light); Golden Boar (+10 Earth). First bonuses on turn 1.

Damage

Rock-Swallower (Blue-Stone-Eater): 37% of the damage; Final Delight (Commando Gerz): 34% of the damage. 2,875 useful damage, no elimination within 10 turns (estimated around turn 10).

Survival

No healing: with 7,350 effective HP, the deck has to win before it wears down.

The gameplanTheoretical analysis

Turn by turn, what the engine plays with this deck. The first two turns are unfolded.

01Turn 10 damage
Thorn of Love
WisdomThorn of Love
Earth +2 · Nature +2 · Light +2
02Turn 294 damage
Commando Gerz
CigarillosCommando Gerz
Earth +3 · Light +3
Thorn of Love
WisdomThorn of Love
Earth +2 · Nature +2 · Light +2
Golden Boar
Earth ShakerGolden Boar
94 damageEarth +2
See the rest of the planCollapse the plan+8 turns
03Turn 3428 damage
Thorn of Love
WisdomThorn of Love
Earth +2 · Nature +2 · Light +2
Blue-Stone-Eater
Rock-SwallowerBlue-Stone-Eater
428 damage
04Turn 4144 damage
Commando Gerz
CigarillosCommando Gerz
Earth +3 · Light +3
Thorn of Love
WisdomThorn of Love
Earth +2 · Nature +2 · Light +2
Golden Boar
Earth ShakerGolden Boar
144 damageEarth +2
05Turn 5Abilities on cooldown.

Abilities on cooldown.

06Turn 6844 damage
Commando Gerz
CigarillosCommando Gerz
Earth +3 · Light +3
Blue-Stone-Eater
Rock-SwallowerBlue-Stone-Eater
667 damage
Golden Boar
Earth ShakerGolden Boar
177 damageEarth +2
07Turn 7Abilities on cooldown.

Abilities on cooldown.

08Turn 8210 damage
Commando Gerz
CigarillosCommando Gerz
Earth +3 · Light +3
Golden Boar
Earth ShakerGolden Boar
210 damageEarth +2
09Turn 9Abilities on cooldown.

Abilities on cooldown.

10Turn 101,252 damage
Commando Gerz
CigarillosCommando Gerz
Earth +3 · Light +3
Commando Gerz
Final DelightCommando Gerz
1,008 damage
Golden Boar
Earth ShakerGolden Boar
244 damageEarth +2