- Replace : Glacial LaserT6to buy
- Critical FallabilityDeck core
- Precise FallabilityDeck core
Sovereign of the Ether Falls + The Eye of the Mountains
Sovereign of the Ether Falls + The Eye of the Mountains (with Master Amphibian and Abyssal Lightbearer) is part of the SPAM 1.23 tier list at Bronze · Silver; with these talents it is tier D at Celeste · Legend, C at Gold · Crystal and C at Bronze · Silver. Midrange deck in Water, estimated elimination in 8.4 turns; first Tox to aim for: Poison on turn 2.
By rank, with these talentsCeleste · LegendDGold · CrystalCBronze · SilverC
Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.
- Miasmas of WisdomabilityDeck core
- toxDeck core
- Free slotT2to buy
- RevitalizationabilityDeck core
- toxReplaceable
- Replace : WaterheartT8to buy
- HazardoabilityReplaceable
- BeaconabilityDeck core
- Free slotT4to buy
Tox priorities
The advised buying order, opening by opening, and the slot for each Tox. Draws stay random and high rarities come late. “Deck core” lines are only replaced by the same Tox in a better rarity.
Shop openings
At each opening: the odds of each rarity given the deck’s Luck on that turn, the Spamtons generated so far, and the advised purchase. One purchase per opening.
CommonRareEpicLegendary
- T2Poison
- T4Waterheart
- T6Earthheart
- T8Waterheart
Poison
Master Amphibian · Common
Waterheart
Abyssal Lightbearer · Rare
Earthheart
Sovereign of the Ether Falls · Rare
Replace : Glacial Laser (ability)
Waterheart
The Eye of the Mountains · Epic
Replace : Waterheart
Expected value of a random purchase, before → after this plan: +8.7% → +0.3%
Avoid for this deck
AoE · Shadowheart · Fireheart · Natureheart · Inversion · Shapeshifter · Optimisation · Taunt · Temporality · Avenger
Opponent profiles
Score averaged over nine theoretical opponents, as no real meta can be observed: neutral, fragile, tank and six decks resisting one element, each played first and second. Score gap against the neutral profile, the one used for the displayed gameplan.
Play orderFirst +6.9% · 9.5 turnsSecond -6.9% · 10.9 turns
- Fragile deck+37%7.1 turns · strength
- Tank deck-28.4%13.1 turns · weakness
- Resists Fire0%9.7 turns
- Resists Water-18.7%11.5 turns · weakness
- Resists Earth-16%11.3 turns · weakness
- Resists Nature0%9.7 turns
- Resists Shadow0%9.7 turns
- Resists Light-1.2%9.8 turns
Strengths
- Eliminates the opponent in 8.4 turns.
- 82 healing over the game.
- Has control effects.
Weak spots
- Struggles against a deck resisting Water: elimination in 11.5 turns.
- Struggles against a deck resisting Earth: elimination in 11.3 turns.
- Relies on Miasmas of Wisdom (Master Amphibian).
How the game goes
- Turn 4: first big hit, Miasmas of Wisdom (Master Amphibian).
- Turn 9: opponent eliminated.
Model ranking
0% = average random deck. 100% = best deck found. This score is not a win rate.
Understanding the scoresTalents
Piercing
Sovereign of the Ether FallsAll your cards' critical and accuracy increase by (+1%) per turn
RecommendedHardening
Master AmphibianIncreases this card’s elemental resistances by (+15%).
RecommendedInscribed
The Eye of the MountainsThe card is immune to Vanish effects
RecommendedRoulette
Abyssal LightbearerAll of this card's abilities gain Echo (10%).
RecommendedHow it wins
Generation
No ability generates bonuses: the deck relies on its talents and starting Tox.
Damage
Miasmas of Wisdom (Master Amphibian): 85% of the damage; Hazardo (Abyssal Lightbearer): 6% of the damage. 2,920 useful damage, opponent eliminated in 8.4 turns.
Survival
82 healing over the game, mostly from The Eye of the Mountains. 3,393 effective HP at the start.
The gameplanTheoretical analysis
Turn by turn, what the engine plays with this deck. The first two turns are unfolded.
01Turn 1131 damage
02Turn 2170 damage
See the rest of the planCollapse the plan+8 turns
03Turn 3218 damage
04Turn 4531 damage
05Turn 5411 damage
06Turn 6425 damage
07Turn 7483 damage
08Turn 8418 damage
09Turn 9439 damage
10Turn 10Simulation complete.
Simulation complete.