The Companion of Spirits + Apprentice of Death

The Companion of Spirits + Apprentice of Death (with Wibs the Blazing and Scorch) is in the SPAM 1.23 tier list at Celeste · Legend, tier B (16th of 40); with these talents it is S at Bronze · Silver and S at Gold · Crystal. Aggro deck across 3 elements, estimated elimination in 6.2 turns; first Tox to aim for: Graveyard on turn 2.

IntermediateAggro / burstFireWater
BTier73.1% · Relative indexv1.23

By rank, with these talentsCeleste · LegendBGold · CrystalSBronze · SilverS

Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.

Wibs the Blazing

Fire · Common

  1. Lava-flowabilityDeck core
  2. toxReplaceable
  3. toxDeck core

Apprentice of Death

Fire · Rare

  1. Nocturnal BurnabilityDeck core
  2. toxReplaceable
  3. toxDeck core

Scorch, the Ignited Lizards

Water · Rare

  1. FlameflowabilityDeck core
  2. Replace : Ancient HealingT4
    to buy
  3. Free slotT2
    to buy

The Companion of Spirits

Water · Common

  1. Small WaveabilityDeck core
  2. HazardoabilityDeck core
  3. Replace : ImmunityT6
    to buy

Tox priorities

The advised buying order, opening by opening, and the slot for each Tox. Draws stay random and high rarities come late. “Deck core” lines are only replaced by the same Tox in a better rarity.

3 shop openings315 Spamtons generated+33.4% Plan potential

Shop openings

At each opening: the odds of each rarity given the deck’s Luck on that turn, the Spamtons generated so far, and the advised purchase. One purchase per opening.

CommonRareEpicLegendary

  1. T2Luck 2 · 55 SpamtonsGraveyard
  2. T4Luck 4 · 215 SpamtonsGraveyard
  3. T6Luck 6 · 280 SpamtonsBerserk
T2

Graveyard

Scorch, the Ignited Lizards · Common

+17%
T4

Graveyard

Scorch, the Ignited Lizards · Rare

Replace : Ancient Healing

+11.2%
T6

Berserk

The Companion of Spirits · Rare

Replace : Immunity

+5.3%

Expected value of a random purchase, before → after this plan: +1.6% → +0%

Avoid for this deck

Brutal · Lightheart · Natureheart · Earthheart · Erosion · Eternity · Smoke · Freeze · Inversion · Shapeshifter · Optimisation · Poison · Taunt · Revenge · Ancient Healing · Temporality · Tenacity · Vampirism · Avenger

Theoretical score12,701
Estimated elimination6.2 turns
Effective HP2,491
Healing28
Spamtons / turn23

Opponent profiles

Score averaged over nine theoretical opponents, as no real meta can be observed: neutral, fragile, tank and six decks resisting one element, each played first and second. Score gap against the neutral profile, the one used for the displayed gameplan.

Play orderFirst +6.1% · 6.8 turnsSecond -6.1% · 8.1 turns

Strengths

  • Eliminates the opponent in 6.2 turns.
  • 28 healing over the game.

Weak spots

  • Struggles against a deck resisting Fire: elimination in 7.9 turns.
  • Struggles against a deck resisting Water: elimination in 7.7 turns.
  • Only one generator: Scorch, the Ignited Lizards.

How the game goes

  1. Turn 1: first bonuses (Scorch, the Ignited Lizards).
  2. Turn 3: first big hit, Nocturnal Burn (Apprentice of Death).
  3. Turn 4: damage peak (738).
  4. Turn 7: opponent eliminated.

Model ranking

0% = average random deck. 100% = best deck found. This score is not a win rate.

Understanding the scores

Talents

F/E-Shield

Wibs the Blazing

Fire resistance (+25%) Earth resistance (+25%)

Recommended

Hardening

Apprentice of Death

Increases this card’s elemental resistances by (+15%).

Recommended

New Life

Scorch, the Ignited Lizards

Starts the game with either the Phoenix or Graveyard passive, chosen at random.

Recommended

One Man Army

The Companion of Spirits

Each time another card on the field dies, the base damage and base healing of all this card's attacks increase by (+5).

Recommended
Adapt in the workshop

How it wins

Generation

Scorch, the Ignited Lizards (+9 Fire, +9 Water, +9 Earth). First bonuses on turn 1.

Damage

Nocturnal Burn (Apprentice of Death): 52% of the damage; Hazardo (The Companion of Spirits): 18% of the damage. 2,920 useful damage, opponent eliminated in 6.2 turns.

Survival

28 healing over the game. 2,491 effective HP at the start.

The gameplanTheoretical analysis

Turn by turn, what the engine plays with this deck. The first two turns are unfolded.

01Turn 1112 damage
Scorch, the Ignited Lizards
FlameflowScorch, the Ignited Lizards
Fire +3 · Water +3 · Earth +3
Wibs the Blazing
Lava-flowWibs the Blazing
58 damage
The Companion of Spirits
HazardoThe Companion of Spirits
30 damage
The Companion of Spirits
Small WaveThe Companion of Spirits
24 damage
02Turn 2129 damage
Scorch, the Ignited Lizards
FlameflowScorch, the Ignited Lizards
Fire +3 · Water +3 · Earth +3
Wibs the Blazing
Lava-flowWibs the Blazing
63 damage
The Companion of Spirits
HazardoThe Companion of Spirits
36 damage
The Companion of Spirits
Small WaveThe Companion of Spirits
30 damage
See the rest of the planCollapse the plan+8 turns
03Turn 3470 damage
Scorch, the Ignited Lizards
FlameflowScorch, the Ignited Lizards
Fire +3 · Water +3 · Earth +3
Apprentice of Death
Nocturnal BurnApprentice of Death
323 damage
Wibs the Blazing
Lava-flowWibs the Blazing
69 damage
The Companion of Spirits
HazardoThe Companion of Spirits
44 damage
The Companion of Spirits
Small WaveThe Companion of Spirits
34 damage
04Turn 4737 damage
Apprentice of Death
Nocturnal BurnApprentice of Death
452 damage
The Companion of Spirits
HazardoThe Companion of Spirits
81 damage
Wibs the Blazing
Lava-flowWibs the Blazing
75 damage
The Companion of Spirits
Small WaveThe Companion of Spirits
129 damage
05Turn 5705 damage
Apprentice of Death
Nocturnal BurnApprentice of Death
394 damage
The Companion of Spirits
HazardoThe Companion of Spirits
103 damage
Wibs the Blazing
Lava-flowWibs the Blazing
79 damage
The Companion of Spirits
Small WaveThe Companion of Spirits
129 damage
06Turn 6686 damage
Apprentice of Death
Nocturnal BurnApprentice of Death
299 damage
The Companion of Spirits
HazardoThe Companion of Spirits
128 damage
The Companion of Spirits
Small WaveThe Companion of Spirits
172 damage
Wibs the Blazing
Lava-flowWibs the Blazing
87 damage
07Turn 7325 damage
Apprentice of Death
Nocturnal BurnApprentice of Death
168 damage
The Companion of Spirits
HazardoThe Companion of Spirits
157 damage
08Turn 8Simulation complete.

Simulation complete.

09Turn 9Simulation complete.

Simulation complete.

10Turn 10Simulation complete.

Simulation complete.