- Nocturnal BurnabilityDeck core
- Replace : GraveyardT8to buy
- toxDeck core
The Inventor + Apprentice of Death
The Inventor + Apprentice of Death (with Scorch and Aidan) is one of the best Fire decks of the SPAM 1.23 tier list (tier C); with these talents it is B at Bronze · Silver. Elemental ramp deck in Shadow and Fire, estimated elimination in 7.2 turns; first Tox to aim for: Graveyard on turn 2.
By rank, with these talentsCeleste · LegendCGold · CrystalCBronze · SilverB
Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.
- FlameflowabilityDeck core
- toxDeck core
- Free slotT4to buy
- MateriaabilityDeck core
- RainbowabilityDeck core
- toxDeck core
- LucksterabilityDeck core
- Replace : Pay-torchT2to buy
- Replace : VanishT6to buy
Tox priorities
The advised buying order, opening by opening, and the slot for each Tox. Draws stay random and high rarities come late. “Deck core” lines are only replaced by the same Tox in a better rarity.
Shop openings
At each opening: the odds of each rarity given the deck’s Luck on that turn, the Spamtons generated so far, and the advised purchase. One purchase per opening.
CommonRareEpicLegendary
- T2Graveyard
- T4Berserk
- T6Graveyard
- T8Graveyard
Graveyard
Aidan · Common
Replace : Pay-torch (ability)
Berserk
Scorch, the Ignited Lizards · Rare
Graveyard
Aidan · Rare
Replace : Vanish
Graveyard
Apprentice of Death · Epic
Replace : Graveyard
Expected value of a random purchase, before → after this plan: +4.4% → +0%
Avoid for this deck
Shield · Brutal · Heart Resistance · Vanish · Erosion · Eternity · Smoke · Freeze · Inversion · Shapeshifter · Optimisation · Poison · Taunt · Reset · Revenge · Temporality · Tenacity · Avenger
Opponent profiles
Score averaged over nine theoretical opponents, as no real meta can be observed: neutral, fragile, tank and six decks resisting one element, each played first and second. Score gap against the neutral profile, the one used for the displayed gameplan.
Play orderFirst +5.4% · 8.6 turnsSecond -5.4% · 9.4 turns
- Fragile deck+16.5%6.6 turns · strength
- Tank deck-38%12.4 turns · weakness
- Resists Fire-25.3%10.5 turns · weakness
- Resists Water-0.1%8.2 turns
- Resists Earth-0.1%8.2 turns
- Resists Nature-0.1%8.2 turns
- Resists Shadow-26.4%10.7 turns · weakness
- Resists Light-0.1%8.2 turns
Strengths
- 3 cards generate bonuses.
- Eliminates the opponent in 7.2 turns.
- 42 healing over the game.
Weak spots
- Struggles against a deck resisting Shadow: elimination in 10.7 turns.
- Struggles against a deck resisting Fire: elimination in 10.5 turns.
- Relies on Nocturnal Burn (Apprentice of Death).
How the game goes
- Turn 1: first bonuses (Scorch, the Ignited Lizards).
- Turn 3: first big hit, Nocturnal Burn (Apprentice of Death).
- Turn 6: damage peak (742).
- Turn 8: opponent eliminated.
Model ranking
0% = average random deck. 100% = best deck found. This score is not a win rate.
Understanding the scoresTalents
Hardening
Apprentice of DeathIncreases this card’s elemental resistances by (+15%).
RecommendedNew Life
Scorch, the Ignited LizardsStarts the game with either the Phoenix or Graveyard passive, chosen at random.
RecommendedSoul Vitality
The InventorWhenever a card on the field dies, this card's HP and max HP increase by (+200)
RecommendedFocus
AidanAt the start of each turn, this card has a 25% chance to gain Taunt.
RecommendedHow it wins
Generation
Scorch, the Ignited Lizards (+12 Fire, +12 Water, +12 Earth); Aidan (+80 random); The Inventor (+8 everywhere). First bonuses on turn 1.
Damage
Nocturnal Burn (Apprentice of Death): 73% of the damage; Rainbow (The Inventor): 20% of the damage. 2,920 useful damage, opponent eliminated in 7.2 turns.
Survival
42 healing over the game. 4,673 effective HP at the start.
The gameplanTheoretical analysis
Turn by turn, what the engine plays with this deck. The first two turns are unfolded.
01Turn 134 damage
02Turn 253 damage
See the rest of the planCollapse the plan+8 turns
03Turn 3517 damage
04Turn 4526 damage
05Turn 5627 damage
06Turn 6743 damage
07Turn 7458 damage
08Turn 8186 damage
09Turn 9Simulation complete.
Simulation complete.
10Turn 10Simulation complete.
Simulation complete.