- Dazzling BreathabilityDeck core
- Call of the ForestabilityDeck core
- toxDeck core
Commando Gerz + Sky Dragon
Commando Gerz + Sky Dragon (with Nebular Aristocrat and Snow Warrior) is the 21st deck with an accessible collection in the SPAM 1.23 tier list at Celeste · Legend (tier C); with these talents it is D at Gold · Crystal. Midrange deck across 3 elements, estimated elimination in 9.1 turns; first Tox to aim for: Reflection on turn 2.
By rank, with these talentsCeleste · LegendCGold · CrystalDBronze · SilverC
Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.
- Cosmic MasqueradeabilityDeck core
- Free slotT4to buy
- Free slotT6to buy
- EarthcleaveabilityDeck core
- MultiboostabilityDeck core
- Free slotT2to buy
- CigarillosabilityDeck core
- Final DelightabilityDeck core
- toxReplaceable
Tox priorities
The advised buying order, opening by opening, and the slot for each Tox. Draws stay random and high rarities come late. “Deck core” lines are only replaced by the same Tox in a better rarity.
Shop openings
At each opening: the odds of each rarity given the deck’s Luck on that turn, the Spamtons generated so far, and the advised purchase. One purchase per opening.
CommonRareEpicLegendary
- T2Reflection
- T4Berserk
- T6Mystery
- T8skip
- T10skip
Reflection
Snow Warrior · Common
Berserk
Nebular Aristocrat · Common
Mystery
Nebular Aristocrat · Rare
Expected value of a random purchase, before → after this plan: +3.9% → +0%
Avoid for this deck
AoE · Bomba · Brutal · Waterheart · Shadowheart · Fireheart · Earthheart · Heart Resistance · Erosion · Eternity · Freeze · Inversion · Shapeshifter · Multiplier · Optimisation · Poison · Taunt · Ancient Healing · Temporality
Opponent profiles
Score averaged over nine theoretical opponents, as no real meta can be observed: neutral, fragile, tank and six decks resisting one element, each played first and second. Score gap against the neutral profile, the one used for the displayed gameplan.
Play orderFirst -2.9% · 11.3 turnsSecond +2.9% · 10.9 turns
- Fragile deck+22.4%8.2 turns · strength
- Tank deck-23.3%13.1 turns · weakness
- Resists Fire0%10.5 turns
- Resists Water0%10.5 turns
- Resists Earth-0.3%10.5 turns
- Resists Nature-27.4%14.1 turns · weakness
- Resists Shadow0%10.5 turns
- Resists Light-20%12.5 turns · weakness
Strengths
- 3 cards generate bonuses.
- Eliminates the opponent in 9.1 turns.
- 477 healing over the game.
Weak spots
- Struggles against a deck resisting Nature: elimination in 14.1 turns.
- Struggles against a deck resisting Light: elimination in 12.5 turns.
How the game goes
- Turn 2: first bonuses (Commando Gerz).
- Turn 5: first big hit, Call of the Forest (Sky Dragon).
- Turn 6: damage peak (850).
- Turn 10: opponent eliminated.
Model ranking
0% = average random deck. 100% = best deck found. This score is not a win rate.
Understanding the scoresTalents
Ultimate Reset
Sky DragonThis card returns to 100% of its max HP if its attack defeats an enemy card.
RecommendedTransition
Nebular AristocratWhen this card is permanently killed, it comes back to life with the "Random Metamorph" passive.
RecommendedBomb-8
Snow WarriorApplies the "Bomba" passive on turn 8
RecommendedSoul Vitality
Commando GerzWhenever a card on the field dies, this card's HP and max HP increase by (+200)
RecommendedHow it wins
Generation
Commando Gerz (+15 Earth, +15 Light); Snow Warrior (+6 everywhere); Sky Dragon (+20 Nature). First bonuses on turn 2.
Damage
Call of the Forest (Sky Dragon): 57% of the damage; Final Delight (Commando Gerz): 20% of the damage. 2,920 useful damage, opponent eliminated in 9.1 turns.
Survival
477 healing over the game. 4,753 effective HP at the start.
The gameplanTheoretical analysis
Turn by turn, what the engine plays with this deck. The first two turns are unfolded.
01Turn 1Abilities on cooldown.
Abilities on cooldown.