- DoubleshadowabilityDeck core
- Replace : RegenairT8to buy
- Free slotT2to buy
Moxilys + Aleera
Moxilys + Aleera (with Apprentice of Death and Snow Warrior) is part of the SPAM 1.23 tier list at Gold · Crystal; with these talents it is tier C at Celeste · Legend, B at Gold · Crystal and A at Bronze · Silver. Midrange deck across 3 elements, estimated elimination in 9.3 turns; first Tox to aim for: Berserk on turn 2.
By rank, with these talentsCeleste · LegendCGold · CrystalBBronze · SilverA
Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.
- Word-ChewabilityDeck core
- toxDeck core
- Replace : ShadowheartT10to buy
- Nocturnal BurnabilityDeck core
- toxReplaceable
- toxDeck core
- Replace : EarthcleaveT6to buy
- MultiboostabilityDeck core
- Free slotT4to buy
Tox priorities
The advised buying order, opening by opening, and the slot for each Tox. Draws stay random and high rarities come late. “Deck core” lines are only replaced by the same Tox in a better rarity.
Shop openings
At each opening: the odds of each rarity given the deck’s Luck on that turn, the Spamtons generated so far, and the advised purchase. One purchase per opening.
CommonRareEpicLegendary
- T2Berserk
- T4Reflection
- T6Berserk
- T8Berserk
- T10Shadowheart
Berserk
Moxilys, the Humming One · Common
Reflection
Snow Warrior · Rare
Berserk
Snow Warrior · Rare
Replace : Earthcleave (ability)
Berserk
Moxilys, the Humming One · Epic
Replace : Regenair (ability)
Shadowheart
Aleera, Nightmare-Eater · Epic
Replace : Shadowheart
Expected value of a random purchase, before → after this plan: +22.3% → +0%
Avoid for this deck
Inversion
Opponent profiles
Score averaged over nine theoretical opponents, as no real meta can be observed: neutral, fragile, tank and six decks resisting one element, each played first and second. Score gap against the neutral profile, the one used for the displayed gameplan.
Play orderFirst -1.1% · 9.1 turnsSecond +1.1% · 8.8 turns
- Fragile deck+31.4%5.7 turns · strength
- Tank deck-31.8%11.7 turns · weakness
- Resists Fire-8.5%9.2 turns · weakness
- Resists Water0%8.5 turns
- Resists Earth-0.1%8.5 turns
- Resists Nature0%8.5 turns
- Resists Shadow-27.2%11.1 turns · weakness
- Resists Light0%8.5 turns
Strengths
- 2 cards generate bonuses.
- Eliminates the opponent in 9.3 turns.
- 654 healing over the game.
Weak spots
- Struggles against a deck resisting Shadow: elimination in 11.1 turns.
- Struggles against a deck resisting Fire: elimination in 9.2 turns.
How the game goes
- Turn 2: first bonuses (Moxilys, the Humming One).
- Turn 4: first big hit, Word-Chew (Aleera, Nightmare-Eater).
- Turn 10: opponent eliminated.
Model ranking
0% = average random deck. 100% = best deck found. This score is not a win rate.
Understanding the scoresTalents
Life-8
Moxilys, the Humming OneThe card's HP and max HP are doubled at the start of turn 8
RecommendedResilience
Aleera, Nightmare-EaterWhile this card's HP is below 50%, its elemental resistances increase by (+25%).
RecommendedHardening
Apprentice of DeathIncreases this card’s elemental resistances by (+15%).
RecommendedVital Chance
Snow WarriorThis card has a 10% chance to heal instead of taking damage when attacked.
RecommendedHow it wins
Generation
Moxilys, the Humming One (+10 Shadow); Snow Warrior (+6 everywhere). First bonuses on turn 2.
Damage
Nocturnal Burn (Apprentice of Death): 40% of the damage; Word-Chew (Aleera, Nightmare-Eater): 29% of the damage. 2,920 useful damage, opponent eliminated in 9.3 turns.
Survival
654 healing over the game, mostly from Moxilys, the Humming One. 4,139 effective HP at the start.
The gameplanTheoretical analysis
Turn by turn, what the engine plays with this deck. The first two turns are unfolded.