- Dazzling BreathabilityDeck core
- Call of the ForestabilityDeck core
- toxDeck core
Sky Dragon + Mistress of Tints
Sky Dragon + Mistress of Tints (with Aldrin & Gorakar and Astry) is part of the SPAM 1.23 tier list at Gold · Crystal; with these talents it is tier C in all three ranks. Elemental ramp deck in Nature and Light, estimated elimination in 9.2 turns; first Tox to aim for: Reflection on turn 2.
By rank, with these talentsCeleste · LegendCGold · CrystalCBronze · SilverC
Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.
- Waltz of CloudsabilityDeck core
- Critical BreathabilityDeck core
- EarthstampabilityDeck core
- Misunderstood GeniusabilityDeck core
- ChiaroscuroabilityDeck core
- Free slotT4to buy
- Elemental ChaosabilityDeck core
- MultiboostabilityDeck core
- Free slotT2to buy
Tox priorities
The advised buying order, opening by opening, and the slot for each Tox. Draws stay random and high rarities come late. “Deck core” lines are only replaced by the same Tox in a better rarity.
Shop openings
At each opening: the odds of each rarity given the deck’s Luck on that turn, the Spamtons generated so far, and the advised purchase. One purchase per opening.
CommonRareEpicLegendary
- T2Reflection
- T4Natureheart
- T6skip
- T8skip
- T10skip
Reflection
Mistress of Tints · Common
Natureheart
Astry · Rare
Expected value of a random purchase, before → after this plan: +10.4% → +0%
Avoid for this deck
Shadowheart · Heart Resistance · Eternity · Freeze · Inversion · Shapeshifter · Multiplier · Optimisation · Poison · Taunt · Reset · Temporality
Opponent profiles
Score averaged over nine theoretical opponents, as no real meta can be observed: neutral, fragile, tank and six decks resisting one element, each played first and second. Score gap against the neutral profile, the one used for the displayed gameplan.
Play orderFirst -4.9% · 9.6 turnsSecond +4.9% · 8.7 turns
- Fragile deck+35.5%5.7 turns · strength
- Tank deck-37.9%12.8 turns · weakness
- Resists Fire0%8.5 turns
- Resists Water0%8.5 turns
- Resists Earth-0.2%8.5 turns
- Resists Nature-35.3%12.4 turns · weakness
- Resists Shadow0%8.5 turns
- Resists Light-3.7%8.9 turns
Strengths
- 3 cards generate bonuses.
- Eliminates the opponent in 9.2 turns.
- 325 healing over the game.
Weak spots
- Struggles against a deck resisting Nature: elimination in 12.4 turns.
How the game goes
- Turn 3: first bonuses (Mistress of Tints).
- Turn 4: first big hit, Call of the Forest (Sky Dragon).
- Turn 5: damage peak (754).
- Turn 10: opponent eliminated.
Model ranking
0% = average random deck. 100% = best deck found. This score is not a win rate.
Understanding the scoresTalents
Ultimate Reset
Sky DragonThis card returns to 100% of its max HP if its attack defeats an enemy card.
RecommendedUltimate Reset
Aldrin & GorakarThis card returns to 100% of its max HP if its attack defeats an enemy card.
RecommendedMystery
AstryStart the game with the "Mystery" passive
RecommendedMulti Start
Mistress of TintsGain (+3) in each element.
RecommendedHow it wins
Generation
Mistress of Tints (+6 everywhere); Sky Dragon (+20 Nature); Astry (+40 random). First bonuses on turn 3.
Damage
Call of the Forest (Sky Dragon): 40% of the damage; Critical Breath (Aldrin & Gorakar): 18% of the damage. 2,920 useful damage, opponent eliminated in 9.2 turns.
Survival
325 healing over the game, mostly from Astry. 2,894 effective HP at the start.
The gameplanTheoretical analysis
Turn by turn, what the engine plays with this deck. The first two turns are unfolded.