- Elemental ChaosabilityDeck core
- MultiboostabilityDeck core
- Free slotT8to buy
Mistress of Tints + Catimimi
Mistress of Tints + Catimimi (with Yotaru and Astry) is part of the SPAM 1.23 tier list at Bronze · Silver; with these talents it is tier C at Celeste · Legend, B at Gold · Crystal and B at Bronze · Silver. Elemental ramp deck across 3 elements, estimated elimination in 8.2 turns; first Tox to aim for: Poison on turn 2.
By rank, with these talentsCeleste · LegendCGold · CrystalBBronze · SilverB
Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.
- ProtectabilityDeck core
- EarthguardabilityDeck core
- BoostguardabilityDeck core
- Darkflight SlapabilityDeck core
- Free slotT2to buy
- Free slotT4to buy
- Misunderstood GeniusabilityDeck core
- ChiaroscuroabilityDeck core
- Free slotT6to buy
Tox priorities
The advised buying order, opening by opening, and the slot for each Tox. Draws stay random and high rarities come late. “Deck core” lines are only replaced by the same Tox in a better rarity.
Shop openings
At each opening: the odds of each rarity given the deck’s Luck on that turn, the Spamtons generated so far, and the advised purchase. One purchase per opening.
CommonRareEpicLegendary
- T2Poison
- T4Multiplier
- T6Ancient Healing
- T8Berserk
Poison
Catimimi · Common
Multiplier
Catimimi · Rare
Ancient Healing
Astry · Rare
Berserk
Mistress of Tints · Epic
Expected value of a random purchase, before → after this plan: +3.8% → +0%
Avoid for this deck
Bomba · Inversion · Shapeshifter · Optimisation · Phoenix · Taunt · Revenge · Temporality · Tenacity
Opponent profiles
Score averaged over nine theoretical opponents, as no real meta can be observed: neutral, fragile, tank and six decks resisting one element, each played first and second. Score gap against the neutral profile, the one used for the displayed gameplan.
Play orderFirst -4.9% · 8.7 turnsSecond +4.9% · 7.8 turns
- Fragile deck+10.5%6.9 turns · strength
- Tank deck-23.8%9.9 turns · weakness
- Resists Fire-11.6%8.7 turns · weakness
- Resists Water-0.1%7.8 turns
- Resists Earth-0.1%7.8 turns
- Resists Nature-11.6%8.7 turns · weakness
- Resists Shadow-12%8.8 turns · weakness
- Resists Light-0.1%7.8 turns
Strengths
- 3 cards generate bonuses.
- Eliminates the opponent in 8.2 turns.
- 187 healing over the game.
Weak spots
- Struggles against a deck resisting Shadow: elimination in 8.8 turns.
- Struggles against a deck resisting Fire: elimination in 8.7 turns.
- Relies on Darkflight Slap (Catimimi).
How the game goes
- Turn 2: first bonuses (Catimimi).
- Turn 4: first big hit, Darkflight Slap (Catimimi).
- Turn 6: damage peak (1,105).
- Turn 9: opponent eliminated.
Model ranking
0% = average random deck. 100% = best deck found. This score is not a win rate.
Understanding the scoresTalents
Multi Start
Mistress of TintsGain (+3) in each element.
RecommendedShared Shield
Yotaru, LeafguardIncreases the elemental resistances of all allied cards by (+10%).
RecommendedEternalized
CatimimiThe card is immune to Eternity effects
RecommendedReckless
AstryImmediately applies "Random Metamorph" to this card and grants (+500) HP.
RecommendedHow it wins
Generation
Catimimi (+12 Shadow, +12 Nature, +12 Fire); Mistress of Tints (+9 everywhere); Astry (+80 random). First bonuses on turn 2.
Damage
Darkflight Slap (Catimimi): 70% of the damage; Elemental Chaos (Mistress of Tints): 24% of the damage. 2,920 useful damage, opponent eliminated in 8.2 turns.
Survival
187 healing over the game, mostly from Astry. 3,875 effective HP at the start.
The gameplanTheoretical analysis
Turn by turn, what the engine plays with this deck. The first two turns are unfolded.
02Turn 2279 damage
See the rest of the planCollapse the plan+8 turns
03Turn 3208 damage
04Turn 4570 damage
06Turn 61,106 damage
08Turn 8809 damage
09Turn 9469 damage
10Turn 10Simulation complete.
Simulation complete.