The Inventor + Mistress of Tints

The Inventor + Mistress of Tints (with Wibs the Blazing and Herald of Ashes) is the 32nd deck with an accessible collection in the SPAM 1.23 tier list at Celeste · Legend (tier D) and keeps that tier in all three ranks with these talents. Elemental ramp deck across 6 elements, estimated elimination in 11.9 turns; first Tox to aim for: Graveyard on turn 2.

AccessibleElemental rampFireNature
DTier30% · Relative indexv1.23

By rank, with these talentsCeleste · LegendDGold · CrystalDBronze · SilverD

Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.

The Inventor

Fire · Common

  1. MateriaabilityDeck core
  2. RainbowabilityDeck core
  3. toxDeck core

Mistress of Tints

Earth · Rare

  1. Elemental ChaosabilityDeck core
  2. MultiboostabilityDeck core
  3. Free slotT2
    to buy

Wibs the Blazing

Fire · Common

  1. Lava-flowabilityDeck core
  2. Replace : FireheartT8
    to buy
  3. toxDeck core

Herald of Ashes

Fire · Common

  1. Dragon's BreathabilityDeck core
  2. Replace : SmokeT6
    to buy
  3. Replace : LuckyT4
    to buy

Tox priorities

The advised buying order, opening by opening, and the slot for each Tox. Draws stay random and high rarities come late. “Deck core” lines are only replaced by the same Tox in a better rarity.

5 shop openings410 Spamtons generated+92.3% Plan potential

Shop openings

At each opening: the odds of each rarity given the deck’s Luck on that turn, the Spamtons generated so far, and the advised purchase. One purchase per opening.

CommonRareEpicLegendary

  1. T2Luck 3 · 59 SpamtonsGraveyard
  2. T4Luck 6 · 122 SpamtonsGraveyard
  3. T6Luck 9 · 234 SpamtonsBerserk
  4. T8Luck 12 · 295 SpamtonsFireheart
  5. T10Luck 15 · 410 Spamtonsskip
T2

Graveyard

Mistress of Tints · Common

+15.1%
T4

Graveyard

Herald of Ashes · Rare

Replace : Lucky

+27.4%
T6

Berserk

Herald of Ashes · Epic

Replace : Smoke

+37.1%
T8

Fireheart

Wibs the Blazing · Epic

Replace : Fireheart

+12.7%

Expected value of a random purchase, before → after this plan: +4.2% → +0%

Avoid for this deck

Brutal · Erosion · Eternity · Freeze · Inversion · Shapeshifter · Optimisation · Temporality · Tenacity

Theoretical score7,741
Estimated elimination11.9 turns
Effective HP4,708
Healing0
Spamtons / turn28

Opponent profiles

Score averaged over nine theoretical opponents, as no real meta can be observed: neutral, fragile, tank and six decks resisting one element, each played first and second. Score gap against the neutral profile, the one used for the displayed gameplan.

Play orderFirst +4.3% · 13.6 turnsSecond -4.3% · 14.6 turns

Strengths

  • 3 cards generate bonuses.

Weak spots

  • Struggles against a deck resisting Fire: elimination in 15.9 turns.
  • Struggles against a deck resisting Nature: elimination in 14.3 turns.
  • No healing.

How the game goes

  1. Turn 2: first bonuses (The Inventor).
  2. Turn 3: first big hit, Elemental Chaos (Mistress of Tints).
  3. Turn 9: damage peak (725).
  4. No elimination within 10 turns.

Model ranking

0% = average random deck. 100% = best deck found. This score is not a win rate.

Understanding the scores

Talents

Soul Vitality

The Inventor

Whenever a card on the field dies, this card's HP and max HP increase by (+200)

Recommended

Multi Start

Mistress of Tints

Gain (+3) in each element.

Recommended

F/E-Shield

Wibs the Blazing

Fire resistance (+25%) Earth resistance (+25%)

Recommended

Focus

Herald of Ashes

At the start of each turn, this card has a 25% chance to gain Taunt.

Recommended
Adapt in the workshop

How it wins

Generation

The Inventor (+10 everywhere); Mistress of Tints (+9 everywhere); Herald of Ashes (+15 Fire, +15 Nature). First bonuses on turn 2.

Damage

Rainbow (The Inventor): 33% of the damage; Elemental Chaos (Mistress of Tints): 32% of the damage. 2,452 useful damage, no elimination within 10 turns (estimated around turn 12).

Survival

No healing: with 4,708 effective HP, the deck has to win before it wears down.

The gameplanTheoretical analysis

Turn by turn, what the engine plays with this deck. The first two turns are unfolded.

01Turn 193 damage
Wibs the Blazing
Lava-flowWibs the Blazing
58 damage
The Inventor
RainbowThe Inventor
35 damage
02Turn 2102 damage
The Inventor
MateriaThe Inventor
All +2
Wibs the Blazing
Lava-flowWibs the Blazing
60 damage
The Inventor
RainbowThe Inventor
42 damage
See the rest of the planCollapse the plan+8 turns
03Turn 3463 damage
Mistress of Tints
MultiboostMistress of Tints
All +3
Herald of Ashes
Dragon's BreathHerald of Ashes
121 damageFire +5 · Nature +5
Mistress of Tints
Elemental ChaosMistress of Tints
208 damage
Wibs the Blazing
Lava-flowWibs the Blazing
71 damage
The Inventor
RainbowThe Inventor
63 damage
04Turn 4145 damage
The Inventor
MateriaThe Inventor
All +2
Wibs the Blazing
Lava-flowWibs the Blazing
75 damage
The Inventor
RainbowThe Inventor
70 damage
05Turn 5146 damage
Wibs the Blazing
Lava-flowWibs the Blazing
75 damage
The Inventor
RainbowThe Inventor
71 damage
06Turn 6567 damage
Mistress of Tints
MultiboostMistress of Tints
All +3
The Inventor
MateriaThe Inventor
All +2
Mistress of Tints
Elemental ChaosMistress of Tints
280 damage
Herald of Ashes
Dragon's BreathHerald of Ashes
189 damageFire +5 · Nature +5
The Inventor
RainbowThe Inventor
98 damage
07Turn 799 damage
The Inventor
RainbowThe Inventor
99 damage
08Turn 8107 damage
The Inventor
MateriaThe Inventor
All +2
The Inventor
RainbowThe Inventor
107 damage
09Turn 9724 damage
Mistress of Tints
MultiboostMistress of Tints
All +3
Mistress of Tints
Elemental ChaosMistress of Tints
350 damage
Herald of Ashes
Dragon's BreathHerald of Ashes
247 damageFire +5 · Nature +5
The Inventor
RainbowThe Inventor
127 damage
10Turn 10135 damage
The Inventor
MateriaThe Inventor
All +2
The Inventor
RainbowThe Inventor
135 damage