- Elemental ChaosabilityDeck core
- MultiboostabilityDeck core
- Free slotT4to buy
Mistress of Tints + Deer of Mournful Colors
Mistress of Tints + Deer of Mournful Colors (with Yotaru and Aidan) is the 12th deck with an intermediate collection in the SPAM 1.23 tier list at Celeste · Legend (tier B); with these talents it is A at Bronze · Silver and A at Gold · Crystal. Elemental ramp deck across 6 elements, estimated elimination in 8.1 turns; first Tox to aim for: Poison on turn 2.
By rank, with these talentsCeleste · LegendBGold · CrystalABronze · SilverA
Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.
- Elemental DrainabilityDeck core
- toxDeck core
- Free slotT2to buy
- ProtectabilityDeck core
- EarthguardabilityReplaceable
- BoostguardabilityDeck core
- LucksterabilityDeck core
- Replace : Pay-torchT8to buy
- Replace : VanishT6to buy
Tox priorities
The advised buying order, opening by opening, and the slot for each Tox. Draws stay random and high rarities come late. “Deck core” lines are only replaced by the same Tox in a better rarity.
Shop openings
At each opening: the odds of each rarity given the deck’s Luck on that turn, the Spamtons generated so far, and the advised purchase. One purchase per opening.
CommonRareEpicLegendary
- T2Poison
- T4Multiplier
- T6Graveyard
- T8Graveyard
Poison
Deer of Mournful Colors · Common
Multiplier
Mistress of Tints · Rare
Graveyard
Aidan · Rare
Replace : Vanish
Graveyard
Aidan · Epic
Replace : Pay-torch (ability)
Expected value of a random purchase, before → after this plan: +2.7% → +0%
Avoid for this deck
Bomba · Inversion · Shapeshifter · Mimicry · Optimisation · Phoenix · Taunt · Revenge · Tenacity
Opponent profiles
Score averaged over nine theoretical opponents, as no real meta can be observed: neutral, fragile, tank and six decks resisting one element, each played first and second. Score gap against the neutral profile, the one used for the displayed gameplan.
Play orderFirst -1.7% · 8.1 turnsSecond +1.7% · 7.8 turns
- Fragile deck+7.6%7 turns · strength
- Tank deck-12.7%9 turns · weakness
- Resists Fire-2.9%8 turns
- Resists Water-3.6%8 turns
- Resists Earth-3.6%8 turns
- Resists Nature-3.6%8 turns
- Resists Shadow-3.6%8 turns
- Resists Light-3.6%8 turns
Strengths
- 2 cards generate bonuses.
- Eliminates the opponent in 8.1 turns.
- 323 healing over the game.
Weak spots
- Relies on Elemental Drain (Deer of Mournful Colors).
How the game goes
- Turn 1: first bonuses (Aidan).
- Turn 6: first big hit, Elemental Drain (Deer of Mournful Colors).
- Turn 9: opponent eliminated.
Model ranking
0% = average random deck. 100% = best deck found. This score is not a win rate.
Understanding the scoresTalents
Multi Start
Mistress of TintsGain (+3) in each element.
RecommendedMulti Start
Deer of Mournful ColorsGain (+3) in each element.
RecommendedShared Shield
Yotaru, LeafguardIncreases the elemental resistances of all allied cards by (+10%).
RecommendedFocus
AidanAt the start of each turn, this card has a 25% chance to gain Taunt.
RecommendedHow it wins
Generation
Aidan (+90 random); Mistress of Tints (+9 everywhere). First bonuses on turn 1.
Damage
Elemental Drain (Deer of Mournful Colors): 80% of the damage; Elemental Chaos (Mistress of Tints): 15% of the damage. 2,920 useful damage, opponent eliminated in 8.1 turns.
Survival
323 healing over the game, mostly from Deer of Mournful Colors. 3,705 effective HP at the start.
The gameplanTheoretical analysis
Turn by turn, what the engine plays with this deck. The first two turns are unfolded.
01Turn 185 damage
02Turn 2145 damage
See the rest of the planCollapse the plan+8 turns
03Turn 3436 damage
04Turn 4370 damage
05Turn 5275 damage
06Turn 6731 damage
07Turn 7561 damage
08Turn 8534 damage
09Turn 9630 damage
10Turn 10Simulation complete.
Simulation complete.