Commando Gerz + Ephial

Commando Gerz + Ephial (with Mistress of Tints and Thorn of Love) is part of the SPAM 1.23 tier list at Gold · Crystal; with these talents it is tier C in all three ranks. Elemental ramp deck in Light and Earth, estimated elimination in 9.6 turns; first Tox to aim for: Graveyard on turn 2.

Advanced collectionElemental rampLightEarth
CTier53.5% · Relative indexv1.23

By rank, with these talentsCeleste · LegendCGold · CrystalCBronze · SilverC

Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.

Commando Gerz

Earth · Rare

  1. CigarillosabilityDeck core
  2. Final DelightabilityDeck core
  3. Replace : BerserkT8
    to buy

Ephial

Light · Legendary

  1. Astral TackleabilityDeck core
  2. Planet HealabilityDeck core
  3. toxDeck core

Mistress of Tints

Earth · Rare

  1. Elemental ChaosabilityDeck core
  2. MultiboostabilityDeck core
  3. Free slotT2
    to buy

Thorn of Love

Earth · Common

  1. WisdomabilityDeck core
  2. toxDeck core
  3. Free slotT4
    to buy

Tox priorities

The advised buying order, opening by opening, and the slot for each Tox. Draws stay random and high rarities come late. “Deck core” lines are only replaced by the same Tox in a better rarity.

5 shop openings413 Spamtons generated+36.2% Plan potential

Shop openings

At each opening: the odds of each rarity given the deck’s Luck on that turn, the Spamtons generated so far, and the advised purchase. One purchase per opening.

CommonRareEpicLegendary

  1. T2Luck 2 · 71 SpamtonsGraveyard
  2. T4Luck 4 · 146 SpamtonsReflection
  3. T6Luck 6 · 275 Spamtonsskip
  4. T8Luck 8 · 342 SpamtonsBerserk
  5. T10Luck 10 · 413 Spamtonsskip
T2

Graveyard

Mistress of Tints · Common

+16.4%
T4

Reflection

Thorn of Love · Rare

+14.8%
T8

Berserk

Commando Gerz · Epic

Replace : Berserk

+5.1%

Expected value of a random purchase, before → after this plan: +0.8% → +0%

Avoid for this deck

Brutal · Waterheart · Shadowheart · Fireheart · Natureheart · Erosion · Inversion · Shapeshifter · Multiplier · Optimisation · Poison · Taunt · Revenge · Temporality

Theoretical score10,436
Estimated elimination9.6 turns
Effective HP6,622
Healing1,194
Spamtons / turn34

Opponent profiles

Score averaged over nine theoretical opponents, as no real meta can be observed: neutral, fragile, tank and six decks resisting one element, each played first and second. Score gap against the neutral profile, the one used for the displayed gameplan.

Play orderFirst +3.1% · 12.5 turnsSecond -3.1% · 13.5 turns

Strengths

  • 3 cards generate bonuses.
  • Eliminates the opponent in 9.6 turns.
  • 1,194 healing over the game.

Weak spots

  • Struggles against a deck resisting Light: elimination in 14.4 turns.
  • Struggles against a deck resisting Nature: elimination in 13.3 turns.

How the game goes

  1. Turn 1: first bonuses (Thorn of Love).
  2. Turn 10: first big hit, Final Delight (Commando Gerz).
  3. Turn 10: opponent eliminated.

Model ranking

0% = average random deck. 100% = best deck found. This score is not a win rate.

Understanding the scores

Talents

Soul Vitality

Commando Gerz

Whenever a card on the field dies, this card's HP and max HP increase by (+200)

Recommended

Cavalry

Ephial

Increases the max HP of all other allied cards by (+100)

Recommended

Multi Start

Mistress of Tints

Gain (+3) in each element.

Recommended

Weaken

Thorn of Love

Reduces the elemental resistances of all enemy cards by (-1%) per turn

Recommended
Adapt in the workshop

How it wins

Generation

Thorn of Love (+12 Earth, +12 Nature, +12 Light); Commando Gerz (+15 Earth, +15 Light); Mistress of Tints (+9 everywhere). First bonuses on turn 1.

Damage

Final Delight (Commando Gerz): 45% of the damage; Elemental Chaos (Mistress of Tints): 40% of the damage. 2,920 useful damage, opponent eliminated in 9.6 turns.

Survival

1,194 healing over the game, mostly from Ephial. 6,622 effective HP at the start.

The gameplanTheoretical analysis

Turn by turn, what the engine plays with this deck. The first two turns are unfolded.

01Turn 10 damage
Thorn of Love
WisdomThorn of Love
Earth +2 · Nature +2 · Light +2
02Turn 20 damage
Commando Gerz
CigarillosCommando Gerz
Earth +3 · Light +3
Thorn of Love
WisdomThorn of Love
Earth +2 · Nature +2 · Light +2
See the rest of the planCollapse the plan+8 turns
03Turn 3264 damage
Mistress of Tints
MultiboostMistress of Tints
All +3
Thorn of Love
WisdomThorn of Love
Earth +2 · Nature +2 · Light +2
Mistress of Tints
Elemental ChaosMistress of Tints
264 damage
04Turn 4168 damage
Commando Gerz
CigarillosCommando Gerz
Earth +3 · Light +3
Thorn of Love
WisdomThorn of Love
Earth +2 · Nature +2 · Light +2
Ephial
Astral TackleEphial
168 damage
05Turn 50 damage
Ephial
Planet HealEphial
+1,061
Thorn of Love
WisdomThorn of Love
Earth +2 · Nature +2 · Light +2
06Turn 6383 damage
Mistress of Tints
MultiboostMistress of Tints
All +3
Commando Gerz
CigarillosCommando Gerz
Earth +3 · Light +3
Thorn of Love
WisdomThorn of Love
Earth +2 · Nature +2 · Light +2
Mistress of Tints
Elemental ChaosMistress of Tints
383 damage
07Turn 7Abilities on cooldown.

Abilities on cooldown.

08Turn 8234 damage
Commando Gerz
CigarillosCommando Gerz
Earth +3 · Light +3
Ephial
Astral TackleEphial
234 damage
09Turn 9450 damage
Mistress of Tints
MultiboostMistress of Tints
All +3
Mistress of Tints
Elemental ChaosMistress of Tints
450 damage
10Turn 101,250 damage
Ephial
Planet HealEphial
+1,626
Commando Gerz
CigarillosCommando Gerz
Earth +3 · Light +3
Commando Gerz
Final DelightCommando Gerz
1,250 damage