- Aquatic CurseabilityDeck core
- Replace : WaterheartT6to buy
- Replace : NatureheartT10to buy
Floral Zombie + Princess Meridia
Floral Zombie + Princess Meridia (with Sky Dragon and Yotaru) is part of the SPAM 1.23 tier list at Bronze · Silver; with these talents it is tier D at Celeste · Legend, C at Gold · Crystal and C at Bronze · Silver. Elemental ramp deck in Nature and Water, estimated elimination in 10.3 turns; first Tox to aim for: Vitalheart on turn 2.
By rank, with these talentsCeleste · LegendDGold · CrystalCBronze · SilverC
Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.
- Critical WindabilityDeck core
- DelightabilityDeck core
- Free slotT8to buy
- Replace : Dazzling BreathT4to buy
- Call of the ForestabilityDeck core
- toxDeck core
- Replace : ProtectT2to buy
- EarthguardabilityDeck core
- BoostguardabilityDeck core
Tox priorities
The advised buying order, opening by opening, and the slot for each Tox. Draws stay random and high rarities come late. “Deck core” lines are only replaced by the same Tox in a better rarity.
Shop openings
At each opening: the odds of each rarity given the deck’s Luck on that turn, the Spamtons generated so far, and the advised purchase. One purchase per opening.
CommonRareEpicLegendary
- T2Vitalheart
- T4Multiplier
- T6Natureheart
- T8Avenger
- T10Natureheart
Vitalheart
Yotaru, Leafguard · Common
Replace : Protect (ability)
Multiplier
Sky Dragon · Rare
Replace : Dazzling Breath (ability)
Natureheart
Floral Zombie · Rare
Replace : Waterheart
Avenger
Princess Meridia · Epic
Natureheart
Floral Zombie · Epic
Replace : Natureheart
Expected value of a random purchase, before → after this plan: +22.6% → +0%
Avoid for this deck
Shadowheart · Fireheart · Earthheart · Freeze · Inversion · Shapeshifter · Taunt · Reset · Revenge · Temporality · Tenacity
Opponent profiles
Score averaged over nine theoretical opponents, as no real meta can be observed: neutral, fragile, tank and six decks resisting one element, each played first and second. Score gap against the neutral profile, the one used for the displayed gameplan.
Play orderFirst +0.6% · 10.4 turnsSecond -0.6% · 10.5 turns
- Fragile deck+31.8%7.7 turns · strength
- Tank deck-20.3%13 turns · weakness
- Resists Fire0%10.1 turns
- Resists Water-2.5%10.3 turns
- Resists Earth0%10.1 turns
- Resists Nature-17%12.3 turns · weakness
- Resists Shadow0%10.1 turns
- Resists Light-1.4%10.1 turns
Strengths
- 2 cards generate bonuses.
- 507 healing over the game.
- Has control effects.
Weak spots
- Struggles against a deck resisting Nature: elimination in 12.3 turns.
- Slow: doesn’t eliminate the opponent within 10 turns.
How the game goes
- Turn 2: first bonuses (Princess Meridia).
- Turn 8: first big hit, Aquatic Curse (Floral Zombie).
- No elimination within 10 turns.
Model ranking
0% = average random deck. 100% = best deck found. This score is not a win rate.
Understanding the scoresTalents
Transition
Floral ZombieWhen this card is permanently killed, it comes back to life with the "Random Metamorph" passive.
RecommendedLength
Princess MeridiaAt the start of your first turn, a random enemy card receives "Eternity"
RecommendedUltimate Reset
Sky DragonThis card returns to 100% of its max HP if its attack defeats an enemy card.
RecommendedTransition
Yotaru, LeafguardWhen this card is permanently killed, it comes back to life with the "Random Metamorph" passive.
RecommendedHow it wins
Generation
Princess Meridia (+20 Water, +20 Nature); Sky Dragon (+12 Nature). First bonuses on turn 2.
Damage
Call of the Forest (Sky Dragon): 50% of the damage; Aquatic Curse (Floral Zombie): 38% of the damage. 2,844 useful damage, no elimination within 10 turns (estimated around turn 10).
Survival
507 healing over the game. 3,701 effective HP at the start.
The gameplanTheoretical analysis
Turn by turn, what the engine plays with this deck. The first two turns are unfolded.