- Dazzling BreathabilityReplaceable
- Call of the ForestabilityDeck core
- toxDeck core
Floral Zombie + Deer of Mournful Colors
Floral Zombie + Deer of Mournful Colors (with Sky Dragon and Herald of Ashes) is part of the SPAM 1.23 tier list at Gold · Crystal; with these talents it is tier D at Celeste · Legend, C at Gold · Crystal and C at Bronze · Silver. Midrange deck in Nature and Water, estimated elimination in 11.9 turns; first Tox to aim for: Poison on turn 2.
By rank, with these talentsCeleste · LegendDGold · CrystalCBronze · SilverC
Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.
- Elemental DrainabilityReplaceable
- toxDeck core
- Free slotT2to buy
- Dragon's BreathabilityDeck core
- Replace : SmokeT8to buy
- Replace : LuckyT4to buy
- Aquatic CurseabilityDeck core
- Replace : WaterheartT6to buy
- Replace : NatureheartT10to buy
Tox priorities
The advised buying order, opening by opening, and the slot for each Tox. Draws stay random and high rarities come late. “Deck core” lines are only replaced by the same Tox in a better rarity.
Shop openings
At each opening: the odds of each rarity given the deck’s Luck on that turn, the Spamtons generated so far, and the advised purchase. One purchase per opening.
CommonRareEpicLegendary
- T2Poison
- T4Graveyard
- T6Avenger
- T8Berserk
- T10Natureheart
Poison
Deer of Mournful Colors · Common
Graveyard
Herald of Ashes · Rare
Replace : Lucky
Avenger
Floral Zombie · Epic
Replace : Waterheart
Berserk
Herald of Ashes · Epic
Replace : Smoke
Natureheart
Floral Zombie · Epic
Replace : Natureheart
Expected value of a random purchase, before → after this plan: +24.1% → +0.8%
Opponent profiles
Score averaged over nine theoretical opponents, as no real meta can be observed: neutral, fragile, tank and six decks resisting one element, each played first and second. Score gap against the neutral profile, the one used for the displayed gameplan.
Play orderFirst -1.1% · 11.5 turnsSecond +1.1% · 11.4 turns
- Fragile deck+23.9%8.8 turns · strength
- Tank deck-31.7%14.9 turns · weakness
- Resists Fire-1.2%10.7 turns
- Resists Water-8.6%11.3 turns · weakness
- Resists Earth-6.2%11.2 turns · weakness
- Resists Nature-22.2%13.1 turns · weakness
- Resists Shadow-6.2%11.2 turns · weakness
- Resists Light-7.4%11.2 turns · weakness
Strengths
- 2 cards generate bonuses.
- 192 healing over the game.
- Has control effects.
Weak spots
- Struggles against a deck resisting Nature: elimination in 13.1 turns.
- Struggles against a deck resisting Water: elimination in 11.3 turns.
- Slow: doesn’t eliminate the opponent within 10 turns.
How the game goes
- Turn 3: first bonuses (Herald of Ashes).
- Turn 8: first big hit, Aquatic Curse (Floral Zombie).
- No elimination within 10 turns.
Model ranking
0% = average random deck. 100% = best deck found. This score is not a win rate.
Understanding the scoresTalents
Ultimate Reset
Sky DragonThis card returns to 100% of its max HP if its attack defeats an enemy card.
RecommendedMulti Start
Deer of Mournful ColorsGain (+3) in each element.
RecommendedFocus
Herald of AshesAt the start of each turn, this card has a 25% chance to gain Taunt.
RecommendedTransition
Floral ZombieWhen this card is permanently killed, it comes back to life with the "Random Metamorph" passive.
RecommendedHow it wins
Generation
Herald of Ashes (+10 Fire, +10 Nature); Sky Dragon (+12 Nature). First bonuses on turn 3.
Damage
Call of the Forest (Sky Dragon): 39% of the damage; Aquatic Curse (Floral Zombie): 30% of the damage. 2,464 useful damage, no elimination within 10 turns (estimated around turn 12).
Survival
192 healing over the game, mostly from Deer of Mournful Colors. 3,151 effective HP at the start.
The gameplanTheoretical analysis
Turn by turn, what the engine plays with this deck. The first two turns are unfolded.
See the rest of the planCollapse the plan+8 turns
03Turn 3160 damage
04Turn 4413 damage
06Turn 6218 damage
10Turn 10Abilities on cooldown.
Abilities on cooldown.